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mercviper

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About mercviper

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    (1) Prestidigitator
  1. Also had this happen to me in quest mode earlier today and I ended up forfeiting to continue. https://www.youtube.com/watch?v=pxh0PSNU7lo&feature=youtu.be
  2. Just ran into this myself on Local Heroes. I'm stuck on the rewards screen with no way to get the rewarded allies or continue. I can back out to the menu and continue but it goes back to the rewards screen and claims to give gold (doesn't) and leaves me staring at half my party with exclamation points (the other half already completed). This was on Heroic with Night Falls wildcard power. Link to file here: https://drive.google.com/open?id=0BwxXji_C57yRZTNKWXlFdEdsNE0 One other thing I noticed on my playthrough is that I cleaned up all the locations but did not close the last one as I still wanted to get the fiery mace +1 from the garrison before finishing out, but when I chose not to close the last location after encountering the last card (which was also an henchmen-acting ally), the fast track button to end the turn stopped working and I had to manually pick the 4th or 5th phase to progress to the next character's turn.
  3. So at the start of my turn I used the give a card phase to give a merchant from Valeros to Merisiel. Then switching to Merisiel I'm trying to give a dagger in her hand to Valeros via merchant, but discarding the merchant from Merisiel highlights the cards in Valeros' hand to give to players. It also doesn't allow me to give away Merisiel's cards. fake edit: and now I think bringing up the map to give character locations while the portrait display was up for merchant give action also cancelled the merchant's give action while still discarding the merchant, so RIP that idea. General (For all issues) What device type are you on? Android (Nexus 10 emulator via GenyMotion) What version of the OS are you running? Android 5.1.0 API 22 What model is the device? Nexus 10 Gameplay Is pass & play on? Is permadeath on? No/Yes Tutorial, Story Mode, or Quest Mode? Story Characters in Party - Seoni, Valeros, Lini, Merisiel, Lem, Seelah in that turn order Location of each character Seoni - The Old Light, Valeros/Merisiel - City Gate, Seelah/Lini Swallowtail Festival, Lem - The Rusty Dragon Turn Order Seoni, Valeros, Lini, Merisiel, Lem, Seelah Scenario & Scenario Difficulty. If on non-normal difficulties, which wildcard powers are in play? Attack on Sandpoint - Heroic. Driving Rain Wildcard Rest is N/A What card was encountered when the issue occurred? (Or check, or card just played, etc) Did the issue occur on the first explore or a subsequent explore? If subsequent, what card did you last encounter? What was its resolution? (IE, you just encountered an enchanter and failed the check, and on an additional explore you ran into a blessing of the gods but didn't auto acquire it) Did other characters aid the check? What did they use to aid it? Was the encounter a Horde? (Skeleton Horde, Goblin Raid, Zombie Nest, Zombie Horde, Garrison Location Power w/ multiple characters, Henchmen encounter in Black Fang w/ multiple characters)
  4. Then you have a lot of haste and little other options! So you can supersaturate your vault with more of a card than exist in the Gallery by acquiring more than the usual total among several characters in different parties, and then putting those experienced characters together in a single party? Nope. So lets say you have a Valeros and Amiri and after a lot of party manipulation they each have 5 Short swords. Because reasons. So now your party has 10 Short swords. Since you are over the vault limit you will not run across another short sword while playing with that party. So then lets say you wake up one day and say to your self "What the heck was I smoking last night, 8 hours of my life is gone and all I have to show for it is 10 Short swords!" So you play and start acquiring other weapons to replace them, slings even. During card selection you drag them to the bottom tray and replace them with much better and more useful and weapons. They do not all go back to the Box, er Vault. As the vault can only have 2 short swords in there, any additional ones you dump back to the vault just vanish. You cannot in inadvertently flood your vault with short swords. Which is a very good thing. Trust me. Cool. Thanks for clarifying. I was wondering how the game handled the extra copies. And thanks da_mayor for explaining my question in better terms than I could lol.
  5. In the base box there are 3 cures, but the character expansion deck adds at least 1 more. Did you buy the season pass, if you did you should have access the the character expansion deck, deck C, check your gallery on the home screen. I did indeed purchase the season pass. Huge fan of the physical version so I bought it after the tutorial. I believe it was after adding Lem to my party I saw a 4th cure in his deck. Can't say for sure until I go home though.
  6. Okay then are there only 3 cures in the card pool? I was sure there were more in my physical box, but none showed up when I was choosing a new spell to add from the basic trait cards when I added 2 spell feats. (which I found more later in the starting decks of characters I hadn't chosen) Also,what happens when I swap out my Seoni with all the haste cards with someone else, encounter a new haste thanks to it being added back to the card pool, and then swap her back in later? I assume it means the party is now short a spell and has the option to pick from the basic traits to replace it.
  7. So what happens to cards held in other character decks? I noticed when I was trying to add a 4th cure to my party's overall spell library that it didn't exist in the basic set of cards (I had added spells as card feats and didn't pick any up that scenario). I found them later in other character decks (as I had a few deaths) but it kinda implied that a bunch of cards were locked out of the vault from the beginning, namely all the starting deck cards. Does this also mean that if Seoni has all copies of Haste in her deck, and I swap her out of the party that I can no longer access a haste spell in my new party setup? If that's the case could you effectively cheese out the useless basic cards by creating characters (Valeros) that hold all the less useful short swords and armors and botgs so you can encounter higher tier loot more often?
  8. That is one of the things the Crowbar can do. It says: Reveal this card to add 1 die to your non-Combat Strength check or your check to defeat a barrier that has the Lock or Obstacle trait; you may additionally discard this card to add another die. So, you can use it when making a Strength non-combat check or when you are making a check to defeat a barrier that has the Lock or Obstacle trait. Oh wow I totally didn't read the "or your check" part so I thought it only applied to lock/obstacles. Thanks for clarifying
  9. I was able to use a crowbar like a mattock (i.e. reveal to add a die on any non-combat str check)
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