I'm not sure level scaling is fixed here for existing saves. I'm level 12 fighting a Desert Imp with +18 Deflection from Level. That should make it level 7?
Sorry for not responding sooner, but thanks for the followup.
I still think there's a minor bug in Risk Tolerance when Nesta mentions releasing the souls instead of binding them? Could be mistaken, going off memory at this point.
I completed WM Pt 1 several days ago prior to updating to 3.0. I selected the option to bind the souls to the forge, but with WM Pt 2 I am no longer seeing the 2 Ingot per Steel bonus of this choice?
The npc during the Defiance Bay trade agreement quest also incorrectly mentioned that I released the souls. The journal still shows me having chosen to bind the souls to the forge.