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Posts
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Community Answers
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aartz's post in Duping bug involving Ordinary Sword / Examining Items was marked as the answer
Heya Naisiem,
Nice find! I've added this to our bug database.
Thanks for pointing it out =)
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aartz's post in Ultimate Fig Edition but no Season pass/POE2 DLC Keys was marked as the answer
Heya Karimi,
There's a solution to a similar problem in this thread: https://forums.obsidian.net/topic/97390-fig-backer-premium-digital-edition-not-downloading-on-gog
I'll copy and paste it here, but in case it doesn't work maybe you can go to that thread to see if there's a different solution as well =)
"Used to have the same problem, so I looked Gog forum and found tips to fix it :
- First, refresh your library
- Second, try to apply the season pass code if you own it ; if not, or if you already applied it (as I did), try to "buy" the Critical Role DLC and then go back on the main install page"
Hope that helps!
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aartz's post in [CTD] Instant Crash When Trying to Launch was marked as the answer
Heya eatmorehippo,
Sorry this crash is happening for you =(
We'll add your system specs and crash information to our database and hopefully get it all figured out for ya.
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aartz's post in Two small issues. Wrong icon and auto pause was marked as the answer
Heya CAlmond,
The bullseye and arrow icon is indeed the intended icon for 'One-Handed Style'; it's supposed to represent the accuracy bonus it gives you =)
As for the second issue, thanks for pointing this out! We'll investigate it on our end to see what's going on.
Thanks again!
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aartz's post in Computer restarts during intro scene was marked as the answer
Heya gulla,
Sorry you're going through this. We're going to investigate your issue to the best of our ability and make sure it's in our database.
Hopefully we can get a solution for ya =)
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aartz's post in character creation bluff mouseover was marked as the answer
Heya tid242!
Thanks for pointing this out! I've gone ahead and added this to our bug database.
Thanks again =)
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aartz's post in Process design issue in new character build was marked as the answer
Heya PeteNewell,
You can actually go back. When the popup for single or multiclass appears, just click the X in the corner of the popup window.
Hope that helps =)
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aartz's post in Fassina refuses to be recruited! was marked as the answer
Heya IndiraLightFoot,
In order to recruit Fessina you have to do a few things, I'm marking them as spoilers below in case you want to figure them out for yourself =)
Hope that helps!
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aartz's post in Scavanger Hunt was marked as the answer
Heya Tofan Bogdan,
Unfortunately for now the Scavanger Hunt is Steam only. We're working on a way to hopefully get it implemented for GoG users as well. Keep an eye out for an announcement, and I'll also try to reply to this topic again if the functionality is added =)
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aartz's post in Typo(s?) in the end credits was marked as the answer
Heya TheRealDrMcCoy,
Thanks for pointing these out! I've written up an issue and sent it to our producer who's in charge of the credits. Hopefully it gets squared away quickly =)
Thanks again!
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aartz's post in Slash/Stash cyclopedia error was marked as the answer
Ha, thanks for pointing this out!
I've added an issue to our database. I really appreciate it =)
Thanks again!
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aartz's post in Non-expert (metagaming) indicators not shower was marked as the answer
Heya nstgc,
The disposition system icons are tied to the "Show Personality/Reputation" checkbox in the Difficulty menu. Expert mode will disable this by default, so make sure that you have expert mode turned _off_ and this option turned _on_ if you would like to see the disposition gains for dialogue choices =)
If this doesn't work please let me know.
Hope that helps!
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aartz's post in Deleted Posts was marked as the answer
Heya Kragtor,
Nobody should be deleting posts. We have this forum open so that we can get reports on every bug the community finds.
Doing a quick search, I've found both posts you mention above, and both are very much still alive:
https://forums.obsidian.net/topic/97571-math-problems-with-passives
https://forums.obsidian.net/topic/97590-hireling-creation-bug
We're just now getting in to the office, so we're going to be looking in to all the issues that were written last night, including the two that you posted.
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aartz's post in Ghost Heart Ranger pet has AI turned off when summoned was marked as the answer
Heya calendor,
Sorry you're experiencing this, I know how frustrating it is to have to enable the AI every fight. Fortunately this bug already exists in our database, so hopefully we'll have a fix for it soon =)
Thanks!
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aartz's post in A couple of character creation issues was marked as the answer
Heya everyone,
For the first issue, we have a bug written in our database and are working on a fix. Sorry you guys have to experience it =(
As for the second one, once the single/multi class popup appears, you should be able to click the the X in the corner of that popup to go back to race selection.
Let me know if that works!
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aartz's post in Portraits was marked as the answer
Heya quadphonics,
beatspores' information is absolutely correct. You can move the portraits in to the portraits folder (Pillars of Eternity II\PillarsOfEternityII_Data\gui\portraits\player\maleorfemale), just make sure you have a file for all 4 different portraits used throughout the game. The sizes and naming conventions can be found in the portrait folder itself, but also I'll list them bellow:
_convo: 90x141
_lg: 210x330
_si: 76x96
_sm: 76x96
Hope that helps!
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aartz's post in Dialogue window size and font size was marked as the answer
Heya CaptainBiscuit,
Unfortunately at the moment there's no way to scale the HUD, or to scale the font past what's available in the options. I'll go ahead and write up a suggestion to possibly get this functionality added in a future patch.
Thanks for the feedback!
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aartz's post in Pan camera bug was marked as the answer
Heya Uriko,
Good catch! Sorry that this doesn't work at the moment =(
I've gone ahead and added the issue to our database.
Thanks!
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aartz's post in AoE hightlighting and relationship info cannot be disabled was marked as the answer
Heya ermdrengi,
Thanks for pointing this out! I've gone ahead and added these issues to our database,
Thanks again =)
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aartz's post in Pathing got screwed up randomly for different party members. was marked as the answer
Heya NetQvist,
Sorry you're experiencing this issue. I've added this bug to our database, and we're looking in to how to get a consistent way to reproduce it.
Thanks for bringing it to our attention!
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aartz's post in Vox Machina portraits in the wrong folder was marked as the answer
Heya KaiG,
Thanks for pointing this out!
I've added it to our database =)
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aartz's post in Option - Miscellanious was marked as the answer
Heya Hassat Hunter,
This option turns on/off a bunch of stuff:
Weather Effects Lighting Hair Transparency FXAA Footstep VFX We have a task in our database to create a tooltip for it, but unfortunately we were unable to before launch.
Hope that helps!
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aartz's post in [Windows/Nvdia] Game resolution does not match native resolution was marked as the answer
Here's another possible work around: Try pushing "Alt+Enter" when the game is in focus. This will force it between full screen/windowed mode. This seems to have fixed the issue for a couple of users, and might have the same effect for you guys =)
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aartz's post in How do I remove the irking voiced narration? was marked as the answer
Heya Julle,
There's currently no way to remove the voiced narration, however narration is only voiced during key moments of the main quest. The majority of the prose in the game isn't VO'd, so you'll be able to read it at your own pace/in your own voice.
Hope that helps!
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aartz's post in Clicking Download on Pillars of Eternity II: Deadfire - Critical Role Pack will launch game without installing DLC was marked as the answer
Heya Hassat Hunter,
Thanks for pointing this out! It sounds like a steam issue to me, but we'll look in to it to see if there's anything we can do on our end =)
Thanks again!