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lantzk

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Everything posted by lantzk

  1. Greenstained Boots' proc is graphically weird. You can see the little infinite chain of 0s that pop up for the duration of the effect -- I'm guessing this happens because whenever the proc occurs, it actually occurs twice (as you can see in the combat log). If I go to Durance's character screen, it shows Nature's Trek suppressing itself. Additionally, it doesn't seem that Nature's trek actually heals Durance. I haven't really had a chance to test the movement speed component. Thanks for all your hard work. I can try to attach a save if it's helpful, but trial of iron makes that difficult.
  2. Sorry this took me so long - I've been overwhelmed with thesis work these last weeks. Anyway, here's a pertinent save. You should be able to download it from that public link. Let me know if you have any problems. The group of vampires in question is directly to the southwest. Be warned, I basically decided to avoid them because of the deprive the unworthy bug - it's already an almost impossible fight made more difficult when all of your buffs are removed. As an aside, the the accuracy on the Wall-type spells is INSANE. It's the only way I was able to kill the alpine dragon, abusing what I assume is a bug in the accuracy with those spells. Even debuffed with Terrified, etc I regularly get accuracy of 160+ with Wall of Flame/Force. I looked on the forums and I don't see anything about it. It would be nice if the tooltips for those spells indicated their accuracy bonus (roughly 2x normal casting accuracy). Or, if it is a bug, I suppose it would be nice if it were fixed. Even though that would make Wizard solo even more hellish. Thanks!
  3. I would appreciate hearing whether this bug is known to be an active problem. The impression that I got scouring the forums for information is that this was last reported in May. I resurrected this thread so as to indicate that it is a bug with history. Should I start a new thread?
  4. Ever since the enemy AI updates, this issue with Deprive the Unworthy has become a real hassle. I've seen it mentioned on the forums before in the context of Noonfrost, but whenever this Paladin ability is used by an enemy it autohits. Enemy Paladins consistently debuff with it, and the combat log shows no saving throw (and, indeed, I have never been anything other than hit by it). Felisa, the Fampyr Paladin in Russetwood hits for 27 seconds with it. I can provide a save if necessary, but I've run into this on a number of playthroughs and this should be easily reproducible. It wouldn't be such a big deal if it weren't an incredible debuff or if there were any means of countering it. As it stands, once it's on, it's on. Even applying Suppress Afflictions doesn't do anything. Also of note in this battle are the Fampyr Beguilers - their Combusting Wounds spells also autohit and do not register as spells for the purposes of Arcane Reflection. I think I ran into a similar issue in the opening of the Siege of Cragholdt. I'll see if I can another save and reproduce that one as well. In all seriousness, though, thank you all for your hard work. These last few patches have been great.
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