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celliott

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  1. celliott's post in Turning off upscaling? was marked as the answer   
    Hello, Hypersloth.  In the few months I've been on the team here I've only taken her down once or twice.  Most of the time I am dead within the first few seconds.  It is a tough fight that you have to be geared up for and completely ready for with potions, traps, scrolls, summons, etc.  
     
     
    I noticed a few things about your save.  Kerry is not level 12, nor does she have a good weapon equipped.  There is a nice hammer in your inventory though, maybe you were using it and that one got put there accidentally.  I would say to level Kerry up to 12, make sure you've got some Beast Slaying in there, set some paralyzing traps or something similar and you should be able to get it eventually with practice.  Thanks!
  2. celliott's post in Constant Crashing since moving over to Windows 10 was marked as the answer   
    Hello.  Are you by chance running EVGA precision software?  It is causing a known crash issue with Windows 10.  Disabling it will fix the problem.  Thanks!
  3. celliott's post in Game crash at startup was marked as the answer   
    Hello again.  Your system specs look just fine.  Try verifying the integrity of the cache inside Steam and let me know if that helps and we'll go from there.  Thanks!
  4. celliott's post in [2.0] No sound was marked as the answer   
    Hello, Carmir.  While there is no option inside the game to change the device that you are using, it should be available in the control panel in the sound settings.  I'm sure you have, but I need to ask, have you restarted your pc and made sure to restart the game after installing the updated driver?  It worked before updating the driver?  Thanks!
  5. celliott's post in [2.0] Blurry font in game was marked as the answer   
    Hello again.  I have just been informed that we will be putting a patch out next week that addresses this issue.  Thanks for your patience and support during this issue.
  6. celliott's post in [2.0] White March - *Missing GUI 2114* as a Quest was marked as the answer   
    Hello, Happypig.  Please update to the newest version of the game.  It should be version 2.00.0706.  You might have to completely close down Steam and restart it to see the changes and begin the download.  Thanks for your support!
  7. celliott's post in 2.0 Brilliant Radiance doesn't affect enemies was marked as the answer   
    Hello, yes you are correct, in 1.06 it did damage to all enemies.  It now only does damage to Vessels as stated in the tool tip.  Thanks for your support!
  8. celliott's post in [1.4] Spells bounce against walls without hitting them was marked as the answer   
    Hello, AndreaColombo.  I could not get this to reproduce in our newest build.  I must have cast Rolling Flame 50 times and never did get it to bounce where it shouldn't.  There is a small spot next to the pillars that it bounces off of without quite hitting them, but you can see from trying to move there that the collision mesh is also there.  If you can move to the area, the spell will be able to move there too.  Thanks for your support!
  9. celliott's post in kickstarter badge was marked as the answer   
    Hello, kimbyungmo.  Thank you for your support!
  10. celliott's post in Not getting full xp....? was marked as the answer   
    Hello, again.  Yes, this is correct, the XP will be split between all 6 party members.  No, you don't have to worry about using a full party, you can easily hit max level even with a full party of 6.  
  11. celliott's post in The stuff besides the game. . . was marked as the answer   
    Sorry about that.  I run on a Mac here at work, so it might be different.  Try Steam/SteamApps/common/Pillars of Eternity.  It should be in that folder on whatever hard drive you installed Steam on.
  12. celliott's post in Interrupts in 1.06 was marked as the answer   
    AndreaColombo is correct.  It is very possible for Interrupt, Deflection, etc to go into negative values based on the Attributes that affect them.  Thanks for the feedback.
  13. celliott's post in BUG REPORT - Can't move on 8 floot Od Nua was marked as the answer   
    Hello, sorry for the inconvenience.  It appears from your save game that Sagani's pet, Itumaak was stuck in collision.  I was able to go back upstairs and he was no longer stuck.  I then proceeded to go back downstairs and was able to proceed to level 9.  Sorry for the inconvenience, hope this helps.  Thanks for the support!
  14. celliott's post in [1.06 v591] 1.06 -> 1.05 - save file corruption was marked as the answer   
    Thanks for the feedback.  This is expected behavior as the 1.06 build has information that the 1.05 build does not.
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