The "Engagement" thing is what I see as an inovation here in POE combat (and this style of tactical Rpgs). Regarding both difficulty, realism and feeling. Awesome, simple and effective. Other than that...well Dragon Age Origins had the best "new age" 3d graphics in my opinion, beautifuly blended with this old-style tactics strategy combat. I really miss DAO 1 graphics engine. The spells where as "flashy" as they should and everything was eye-friendly. It wasn't so heavy either to run, in relative old PCs. Pausing or not pausing it's a matter of preference and many times ability and gear. I for example have a simple ancient keyboard and I am generally bored setuping macros etc....for a single player RPG, not worth my time. So I pause and click icons. am not the kind of guy to talk about that, but yes I find my self pausing more in POE than in DAO, even with the slowdown, I choose to pause to get the maximum in difficult situations....whatever that means.