Hey there,
I'm very disappointed and frustrated ATM.
Just recently got the game on GoG, and started playing as I'd play Baldur's Gate (tbh, I have to say that I don't really like the first game too much, but I *love* BG2.),
So, I created my first char (I always start as a ranger, traditionally) and got to a point of no return when I reached the Raedric keep fights. They were undoable/completely out of my reach/impossible to pass. This was on Normal. I have just deleted all the saves, and looking to try starting from scratch again, maybe with a better class/better choices along the way.
I had a party of four + familiar (Me, Eder, Durance and Aloth) all level 4 at that point, just recently leveled up, and I didn't have enough damage to be able to deal with the paladins and priests in the keep. They kept healing themselves (each has like three heals? more?) and they came in numbers in every fight. Aggroed 1/2 and from the back came three more. I sneaked past almost all fights and got to face Raedric himself... and tried to look for an option to avoid fighting, but I couldn't. That fight would have been impossible to me... just for the LOLs, I enabled cheats and set GOD mode on, and sit there arms crossed watching the game do its work... it took almost 15 mins to finish (hadn't any spells at that time... I had recently rested but had to use all I had in a fight with four NPCs prior to this last one...)
Don't know what should have done differently, I felt like I did the expected progression... from the starting area to Gilded Vale... did all the side quests I could find there. Completed the Shore area to the south and the cross roads area where Durance is located... etc. I also abandoned the quests for the Temple since it seemed out of my league too.
I feel like the fights in the keep were like the fights in BG1 when you reach the city area at the end, but with a L4 party. Imagine that.
One thing I can say is that I felt my char as very weak (the same class on BG1 was a beast either on bow or dual wielding...) and with very very very limited options. I mean... I get to use an ability 2 times per fight.... and...... that's all?
(Sidetrack: Also, seems strange that the animal companion has NO active ability whatsoever... no strategy involved in using it... just click at the bad guy and he charges and that's just it. In comparison, BG familiars could cast spells and had some active abilities to use... limited to wizards ofc, but... meh, I always used the glitch that allowed to have a familiar in any class, seemed appropriate that a ranger or druid would have one.)
I'm rambling now, sorry.
My point is not only restricted to the ranger class... seems that combat in general is very very limited in options. Each fight was a tricky decision about using those few wizard spells I had (i.e. only, like, 4 of them? the same for priest spells...) and have to rest? Or do not use them, and have a character be damaged in the fight and also have to rest?
I try to play this games for the story and follow the story of my character, trying to do always what it's correct to the type of character I'm playing. As that, it doesn't seem appropriate to abandon a quest midway... if I come to that, it means that something is not right. Then I prefer to abandon the saves altogether and rollback to a point before taking the quest and do something else instead. Like a story would, I think.
I feel that is not clear what is the path the game expects you to take along the zones... you have no clear indication of expected level for quests. I imagine the thing to do is to skip the Raedric quest and go forward toward Caed Nuad? Or Other? That seems somehow against the standard in this kind of games, that seem to want you to complete all quests in the area before you move forward... I don't know.
Ok, just to close this... since I don't think it's clear what I'm asking at this point... What should I do? Can the game be played with a Ranger without being a full-time expert (like I'm sure some you are, at this point...) Or else, what class should I choose? Do the game expects you to *create* hirelings at the inn to be able to advance past Gilded Vale with a full party? Really? If that's the case, that seems *really* really weird to me :S
Also, please, don't say "Play a Cipher"... I /hate/ overpowered gimmicks with passion. And it seems every game I touch recently has one ridiculous OP thing in it! I've saw someone on youtube playing that class before buying the game, and for the look of it and what he was able to do, seemed completely ridiculous... really. (For that reason I'd never play a kensai on BG or a Ranger/Cleric :D)
Thanks for any tips, and sorry for the long post. I guess a TL;DR is in order... here it's: Don't know what to do, anyone has tips on how to form a successful party without having to master all the ins and outs of the combat system first? (I mean, I'll get there eventually I suppose... just seems a tad strange you have to be a master of it playing on normal while on L4!)
Best regards,
Leeux.
EDIT: fixed minor typo