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Kaylon

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Posts posted by Kaylon

  1. 19 hours ago, Sympetrum said:

    How do you spread the attributes? As the build primarily relies on summons, do you dump the more offensive attributes like MIG and PER?

    It depends if you want to remain stealthed or not. If you remain stealthed all the time then INT, DEX, MIG (for the healing) maxed and the rest in CON. If you want to be active from the back then increase PER instead of CON.

    19 hours ago, Sympetrum said:

    From where do you get the Body Inspiration required to activate the PL buff? (The only reliable option I can think of — excluding assistance from other party members — is Bardatto's Luxury.)

    Bardatto, Evasive Roll or your invocations (you can use non-offensive abilities without breaking stealth).

    19 hours ago, Sympetrum said:

    How do you achieve 35 INT? Do you just stack INT bonuses from gears, background, per-rest buffs, etc.?

    With items you can already have 27INT. Couldron Brew, resting bonuses and INT inspiration from Set To Their Purpose... will help you reach 35.

    PS. With this build you can also use the Sasha/Thundercrack switching trick 

     

    • Thanks 1
  2. 1 hour ago, yorname said:

    What makes Engoliero do Espirs so good in your opinion? It seems to be the least powerful of the 3, lacking something other weapons don't offer.

    Besides the tricks Boeroer mentioned, the proc is affected by the same damage/accuracy/penetration bonuses as the weapon (becoming much stronger than the original spell) and can be increased further with sneak attack, deathblows, etc. Since the proc is considered a weapon attack it will also replenish focus for a cipher allowing a rogue/soul blade to chain kills very easily.

  3. 3 hours ago, yorname said:

    Yeah I think the group is very problematic. It pays damage for pierce pen and offers even more pen with modal. It's useless. Stiletto is a similar case but it's so much better for simply being 1-handed, also Rust's Poignard and Azure Blade have some interesting enchantments. With the unique estocs, we only get some additional accuracy (which we could've had if we just use a slow 1H weapon), some speed (which we could have had if we dual wield), or some AoE on kill (that I can simply use a hand mortar if I really need). Blade of the Endless Paths has a potentially -20 DEF, but if I desperately want it on someone, how can I crit it 5 times to get the debuff? Why not just use pike modal. I just can't justify using them for anything but style points.

    Personally I consider Engoliero do Espirs one of the best 2H in the game, but it also depends on the build you're using (works great especially on a soul blade/rogue). Eager Blade has also a great heal on crit with Battle Unending, but you also need to be able to enfeeble your targets (a great choice for FF/berserker). Overall I would say the estocs have good enchantments compared to most 2H weapons and their modal is also better than other piercing modals, however their lower base damage puts them a little behind other obvious dps 2H.

    • Like 1
  4. Riposte is just a way to add a little free damage, it shouldn't be your main focus. Works better on tanks because they are attacked by multiple opponents and can trigger more ripostes. Probably a forbidden fist/trickster is the best candidate because he's tanky enough and ripostes can also chain trigger Swift Flurry/Heartbeat Drumming with Mohora Tanga. 

    • Like 1
  5. 12 hours ago, mjo2138 said:

    Are you able to outheal the dps for Doru? I recall the damage type is crush/pierce, and rather high PEN ( A Painted Plate armor set wit the +2 AR, and a paladin's +Armor could get quite high... along with the +armor pet, +armor food, and the ever great Blunting Belt). I will have to try that in my current run. Pallegina will be the dummy to test it. Yes, I liked your YT videos very much. 

    And , yes , of course BDD is a great option if you wanna go the route of Ancestral memory, SoT, and least unstable coil. 

    Only the main character can do it because you have to stack resting bonuses to be able to tank Dorudugan. I did a video a long time ago, unfortunately not very good quality, showing my herald tanking Dorudugan. A blood mage/paladin or a forbidden fist/paladin can emulate that too.

    • Like 2
  6. 21 hours ago, yorname said:

    But without summon or exploit? Templar needs Wall of Draining (maybe not strictly a exploit), how does FF tank it? Last time I tried I couldn't avoid Brutal Cleave with Blade Turning.

    You don't need Wall of Draining, summons or any exploit at all. Having high enough defenses and regeneration is enough for all of them. The FF can use Clarity of Agony to clear the debuff from Brutal Cleave if really needed.

  7. On 12/29/2023 at 12:15 AM, mjo2138 said:

    5. Lastly, and importantly, no character can tank Doru and live to tell about it! So, just use summons as  fodder. Having the summons up can also create a barrier for when Doru starts to use his pull abilities .

    That's not true... A paladin multi classed with troubadour, blood mage or forbidden fist can tank Dorudugan without any external help. Interrupts can be avoided with Rekvu's helmet. And of course any character under BDD can tank anything.

    Any troubadour MC equipped with Rekvu's Cloak, Upright Captain Belt and Arcane interrupter can solo Dorudugan just by himself using Brisk Recitation and Many Lives... Monk MC can do the same, with a little more micro, using the Dichotomus Soul instead. 

    • Like 2
  8. The class that has the highest synergy with the soulblade is the rogue. The soulblade has two interesting mechanics:

    • to spread the Soul Annihilation damage in an AoE with WotEP/Citzal's SL
    • the ability to spam Soul Annihilation using Sun and Moon and Tuotilo's Palm/The Best Defense - the second hit of the flail will replenish your focus allowing to use SA continuously, while the bashing shields allow you to benefit also from the dual wield bonuses on top of the shield ones (basically you will spam SA as fast as a dual wielder)

    Adding rogue damage bonuses on top of these two already powerful tools becomes devastating. Another weapon worth mentioning is Voidwheel which allows easy one shots with backstab and has a great proc (up to 25% chance to trigger) that can also refill your focus bar instantly.

    The trickster is a nice choice for rogue because it has a few spells that can increase your survivability. However, if you have a herald in your party using Ancient Memory, Old Siec and Exalted Endurance you will rarely need any healing.

    That's for the melee cipher... For the ranged/caster version, ascendant/arcane archer with Frostseeker allows to refill your focus bar in 1/2 shots and has great ranged AoE dps and casting power. Ascendant/helwalker with Essence Interrupter is also a good option for a more caster oriented cipher.

     

  9. On 10/20/2023 at 3:55 PM, Konst said:

    Assumingly:
    "Their Companion" <=> "Their Champion",
    Self buffs do not apply to summons

    Wouldn't  it be prudent to focus on either "damage + interrupt" or "summon + buff" because of attributes synergies?
    ================================================

    I always thought:
     - Summoning attributes - Int, Resolve (secondary Con)
     - Buffing attributes - Int, Resolve, (secondary Con, Dex - not in this build)
     - Damaging attributes - Perception, Resolve (secondary Might, Con)
     - Interrupting attributes - Perception, Resolve (secondary Con)

    So if we choose "Instruments of Death" + "Their Champion"  we ends up with MAD (too many attributes demanded, neither are perfect) character.
    And this character - is a mediocre "passive damager-interrupter" and mediocre "summoner".

    So wouldn't  it be prudent to focus on either "damage + interrupt" or "summon + buff"?

    You need Energized from Their Companion... which should be used either for interrupting with chants (as Boeroer explained) or for added penetration for melee/Her Revenge... The Instruments of Death don't need many buffs because they tank very well already and the healing from your chants/auras is more than enough to keep them alive for their entire duration. As a herald you should focus on your versatility and pick the best option for each situation. Having summons at your disposal doesn't mean you have to use them every fight - but if you encounter hard hitting enemies it's better to have more meat shields or distractions. Against many weak enemies you don't need summons - you will want to spam Her Revenge... Other enemies can be vulnerable to interrupts and then you can use Their Companion + Thick Grew... and so on... Herald is not boring if you make use of all the tools at your disposal, but can be played also in a "lazy" way, piloted by the AI, because he's almost unkillable and can carry the entire party by himself. 

    Another "must have" combo is Many Lives... + Bardatto's Luxury (enchanted with Death and Taxes) for the Hardy inspiration which stacks with everything.

    • Like 1
  10. On 8/6/2023 at 7:15 PM, omgFIREBALLS said:

    Do you remember exactly how detailed this site was? I started working on a program to datamine this stuff, but if it's not going to bring anything new...

    As I recall, it listed the highest checks and the number of checks for each skill.

    The site seems to be back

    Deadfire Dialogue Options Report | Let's Play with Fire Wiki (fireundubh.com)

     

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