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OfDnDFame

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Everything posted by OfDnDFame

  1. These are not problems, they are features. Features we, the fans of the game, gladly payed for and expected. Next time, go buy another game, one that suits your needs. This is a game for tactical combat fans, just because you played DAO on easy/normal(still ridiculously easy), doesn't mean tactical games are for you. In DAO one of the main problems was, that there was tactical AI, but you couldn't set it up to behave in a smart fashion (a mod fixed that somewhat). The fans of this game happen to really enjoy the micromanaging, that is exactly, what we wanted. May I advise you to play Dragon Age Inquisition instead? That seems to suit you a bit better (eet haz awesum buttens and graephic teets).
  2. Obsidian, you had a choice to make: satisfy your audience who helped keep your company alive. OR Cater to a crowd no larger than 100 people globally, who have an agenda, and fire up games with the sole purpose of finding something to become offended about. Not only did you chose someone who uses the KillAllMen hashtag seriously over your loyar fanbase (can't stress this enough: which you can thank for keeping your company afloat), you also set a precedent for self-censorship. In tha name of gamers everywhere, thank you. Thank you for letting us all down.
  3. Darren, don't misunderstand my posts. I love Obsidian games. You are my favourite studio, and what I said and am saying is not intended to hurt you. I truly hope you can get these stuff out by the holiday, because people have time to play now, and you don't want to lose them, and you don't want them to give negative feedback on your game on other sites causing others not to buy. And people will have time to whine, when the weekend is here. I haven't taken my dire opinion to other sites, because my aim is not to hurt this otherwise great project, but there is a lot of negativity on many sites.
  4. I'm sorry I have to say this, being a guy, who owns all of your games except DS3, but: You completely mismanaged this situation. You take a look at how many people play the game concurrently on steam, and you realise it has dropped a lot. It is obvious why. Every moment you delay putting out a fix for the very serious bugs, is time you lose more and more people, and thus money. You are known to be a developer, who puts out buggy and sometimes unfinished games. Do you really think you can pull this behaviour again at such a fragile point in your history? Do you think your reputation can survive this? Who can take your games seriously on launch day anymore? I know this was the last time I bought a game from you upfront. Or is it that you got the high reviews, so you can chillax now? It has been a week now, and loads of players will simply give up on your game, and never finish it. Frankly, as much as I love it, I only have time to finish it now, and most probably I won't get back to it later. Tick-tock. Because you are making it impossible for us to get back at it. Hotfixes should have been out 24 hours after release. You now say maybe tomorrow evening. At this point, this is a joke, and you are a joke, mate. So they should just release something without testing it? No, they should have sleepless nights and crunch out a fix for the most major issues, and work on the smaller issues later. There are game breaking bugs in this game, so the decision of having these fixed but not released until they bundle it up with more fixes is a begginner's mistake. Perhaps the producer here is a beginner, who knows. I have shipped software, which cost and scope wise were in this range. We had bugs on day one, it happens, we didn't sleep AT ALL until the people who payed money for it got the working product in return. It took hours, not days. There are no excuses here. No critical bug at this point in time should take this long to fix. So either they are incompetent or lazy, take your pick. I'm not a kid anymore. I buy a product, I expect it to work. If it doesn't work, I return it. That is how things go normally. I don't care, if it's a game, I don't care if it wasn't caught by QnA, and I shouldn't care. I payed, now I am owed. And it seems by the time they will have deployed the fix - monday at the earliest for us GOG folk - it will be too late for me, because I will no longer have time to play. I had time now. I made my schedule based upon the release date, because I don't play many games anymore, and have to time it right. So at the end of the day, they royally shafted me. Understand this: it's not only about the price, it's about the time I put in to it, that is now lost. They took my money and time, and I am completely within my rights to be upset about this. So stop with the excuses. As for the producer: I seriously doubt his competence, since he made the decision to not put out any fixes they had. People should lose their jobs for such stuff, and make no mistake, Obsidian lost a good chunk of money with the delays. Every minute the chance of more negative press is rising, and people willing to buy are dropping. This decision makes sense only in stupid-land. Obsidian, pull yourselves together, and put out the patch. Today. It's sad that you need an outsiders to explain to you, that it is YOUR own best interest to have it out yesterday.
  5. I'm sorry I have to say this, being a guy, who owns all of your games except DS3, but: You completely mismanaged this situation. You take a look at how many people play the game concurrently on steam, and you realise it has dropped a lot. It is obvious why. Every moment you delay putting out a fix for the very serious bugs, is time you lose more and more people, and thus money. You are known to be a developer, who puts out buggy and sometimes unfinished games. Do you really think you can pull this behaviour again at such a fragile point in your history? Do you think your reputation can survive this? Who can take your games seriously on launch day anymore? I know this was the last time I bought a game from you upfront. Or is it that you got the high reviews, so you can chillax now? It has been a week now, and loads of players will simply give up on your game, and never finish it. Frankly, as much as I love it, I only have time to finish it now, and most probably I won't get back to it later. Tick-tock. Because you are making it impossible for us to get back at it. Hotfixes should have been out 24 hours after release. You now say maybe tomorrow evening. At this point, this is a joke, and you are a joke, mate.
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