Hey,
This post really give me the feeling that i need to play a MeleeWizard. Cause we can, and that could be fun.
I've some difficulties to find a build that can help me playing that.
I reroll a lot until the bear cave (hard/expert) to try to find the best combination i can find. But i've always been bad at theorycrafting, and optimize a char has never been my priority.
But for this time, the feelings isn't enough, i think i need help.
The best thing i've done so far is:
Race: MoonGodLike
Mig 10 -> i want to spell damage
Con 3 -> even with 18 if i really get engage it can't help much (and with spell per rest, i need to sleep alot)
Dex 15 -> speed cast/action, i don't want to feel asleep during a fight, and i can't handle long fight.
Per/Res 16 -> Deflect
Int 18 -> i'm wizard after all.
With Calisca armor ,hatchet, shield, and "Weapon and Shield".
I'm actually just in front of the two bears, without buff i've:
Health 95
Endurance 32
Accuracy 19
Deflect 48
Fortitude 15
Reflexe 68
Will 56
So with Wizard Double and Fan of Flame, i can do bears if RNGod are with me:
- Engage Arbalest.
- Fan of Flame (small bear down or one hit and down).
- Wizard Double (allow me to survive one big hit from the last bear).
- Fan of Flame.
- Try anything i can and pray.
I've plan a little my futur i know which talent i should try (arcane veil..etc)
With the previous post i know which spell could be really usefull.
Then Scroll scroll scroll until i get spell/encounter.
But i feel i miss something important.
I don't want to be the tank of the team, i'm gonna use Aloth for CC, i just want to output some damage and survivability.
And, later, replay this build in solo game.
So i need to survive few hit, but not drop my might and dps too much...
Any tips are welcome.