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I like this game too much to beat it
I disagree wholeheartedly. D:OS combat was really nice and most importantly turn-based(which for me is always a good thing). I can't say which of the two is "better" but I would never say the one "destroys" the other. Playing D:OS co-op and putting down combos was simply awesome
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I would buy this game if it had multiplayer
Jimmious replied to Genghis Khan Machiavellian's topic in Pillars of Eternity: General Discussion (NO SPOILERS)If they could manage to create a proper co-op experience a la D:OS then yes, I would love to have that too. D:OS really made a breakthrough in this aspect and whoever played the game co-op I'm certain he/she agrees. However this needs the game to be designed with co-op as a priority, which is not what PoE is about.
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just a comment on the rpg codex review.
True, its not good, its awesome. That said, I like turn-based combat much more than RTwP. And D:OS was friggin amazing, especially in co-op
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RPGCodex Review #1 - Hŵrpa Dwrp
Fallout 1&2 are the best games ever to exist With Jagged Alliance 2. Thank you.
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Can't get over how good POE is & why Bioware abandoned this style of gameplay.
DA:I feels to me like a single player version on an MMO and thus never really kept me interested. I mean it's a cool game, nice looking and stuff, but there's no "character" to it. A bazillion of fetch quests and an open world in the style of Far Cry may appeal to some people but for me they felt really boring, really fast. DA:O though, that was awesome. I especially loved the AI system with triggers etc.
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State of the game/1.05 patch hopes
I've played since release and never really noticed any bugs. Might be that I got slightly influenced by some of the stat bugs but I didn't really notice(they are now fixed anyway). Mind you though, I'm not devoting too much time in gaming any more and when I do, I play to have fun, I don't really have the time to check if for example the Dexterity of someone increased by 1 at some random point and I missed it. Or even if I do check that, I don't really care that much.
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RPGCodex Review #1 - Hŵrpa Dwrp
Dude are you like 10 years old? Obssheep? What the actual hell?
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How do you rate PoE
I agree with you but saying "didnt enjoy" is too negative for an above-average rating. I would go more with something like "game is okay, I can play through it once but that's enough"
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How do you rate PoE
3/5 description is a bit unfair imo. You can absolutely enjoy a game that scores 3/5, that's not such a bad score in my point of view
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I keep looking for a reason to craft something... and failing.
I've crafted countless scrolls to overcome the lack of supplies when I got stuck in a couple of places. Life-savers.
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So is this game actually good?
Honestly the only thing I don't really like in this game is RTwP. It's just that after many games etc, I've decided nothing beats turn-based in RPGs. Everything else feels too hectic and imbalanced. But that's only a personal preference and I know IE was THE RTwP engine so I live with it
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Multiplayer
If they could do co-op as well as D:OS did it, then I would love it. I don't think I've ever had more fun in a game with my spouse ever. D:OS was absolutely magnificent in that aspect(and many more in my opinion - bar the mediocre story)
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RPGCodex Review #1 - Hŵrpa Dwrp
I think the review serves its purpose well. It increases traffic to the Codex. Because that's the aim of this review, obviously. When you play PoE and end up saying that you had more fun with Dungeon Siege 3 there are two possibilities: a) You do not like role playing games (which I doubt is true for any Codexer) b) You are an attention-whore. I will go with b) in this case
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Some doubts and questions
Not exactly true, there are a couple of skills that allow minor Health healing once or twice per rest Also not sure but I think you cap Lore at 10?
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Shades = Ankhegs
Its not lazy its just typical fantasy as everyone would expect. As for Xaurips I'm pretty sure theyre the equivalent of Kobolds.