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DIXI

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Everything posted by DIXI

  1. Idealy you want defensive modals like +def +fort+ will +reflex and then Weapon and shield. Stuff like that. More defensive = easier to tank mobs. As for the weapons, It depends on the enemies you're facing. Always look enemy weaknesses and then switch weapon. I always keep a crush/slash and pierce weapon for each char just in case. Armor wise, always go for more DR. Recovery speed isn't necessary for a super tank char. Thought if you want to be more DPS wise, then I'd suggest to balance DR and recovery speed. When it comes to fight, I engage fights with my rogue, then run back and rush in with my paladin. Then I wait for the mobs to aggro my paladin and from there I chop chop chop them with my rogue. But I'm gonna be honest, I might be decent for making builds, but I suck when it comes to do creative fights and strategies. So yeah...
  2. Your point is fair. Not lying on that. But considering the amount of encounters there is in the game + mobs not respawning, I don't think it's needed. Just don't waste your spells when you encounter small enemy groups .
  3. I love me some paladins. They are the best class "dialogues" wise, but the worst DPS wise! That's for sur imo. I'd suggest you to get a rogue with your paladin to compensate the lack of DPS. My paladin build is almost the same as ShadowTriger, but I'd recommend this: Hearth Orlan M 6 C 10 D 6 P 20 I 16 R 20 You don't need that much constitution if you have lot of deflection honestly. Mine has 10 const and I can tank a sh**load of mobs on Path of the damned if you have the right perks. So why 16 int? Just for the dialogue options. But I'm not gonna lie, 14 int is sufficient imo. You don't get much extra dialogue options for 16 int. So it's really up to you.
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