So, I've played the game for a bit now, and I do like it a lot. But I'm getting the sneaking suspicion that absolutely everything in the game is scripted and pre-planned right down to the minutest detail. Like, which monsters you encounter, which character is where and when and what can possibly happen in a given situation.
Now, I understand that the difficulty rating can affect the (amount of?) monsters you get in an encounter, which is fine as far as it goes, but that's not much.
I do realise that a game of this size has to contain and awful lot of railroading and pre-written stuff, because otherwise everything simply becomes unmanageable. But still.
Is there:
1) No random encounters? (Like, the last time you walked upon that road, it was empty. The next day, when you walk back, somebody or something may be on it.)
2) No random loot to be found anywhere, in anyone's possession?
3) Nothing that happens by chance?
To specity #3 a bit: In Baldur's Gate 2, for instance, there was a number of things that could happen once you fulfilled the specifications, but when and where that stuff happened was not guaranteed. Like, you might wake up surrounded by a group of thieves and murderers, IF you had one specific NPC with you AND you were romancing her AND that romance had passed a certain point AND you had decided to sleep outdoors. This was excellent stuff. Is there any of it in this game?