All too often there's an emergency - low health, character one-shotted, whatever - and I smack my spacebar to pause the game, only for the game to have auto-paused a split-second before I do so, resulting in me *unpausing* the game. This is a little frustrating, not to mention rather deadly, especially when it happens a few times in a row (stuff's going badly in a fight!). A feature of the RTwP system is that you always feel that you have some control over proceedings, at least in terms of being able to take a breath and study the situation. When the above accidental unpausing occurs, I lose that feeling and my enjoyment of the game suffers. I want a button that, no matter what, stops what's happening, no exceptions.
'Pause' is currently only available in the game as a toggle on/off.
I'd like for there to be another option in the control settings, separate from the single pause toggle button -- a dedicated Pause/Stop keybind and corresponding Unpause/Resume keybind.