-
knosuhor started following UI / frame generation bug
-
UI / frame generation bug
There is a bug with UI that makes frame generation look glitchy. On the top center of the screen most of the time is visible shadow that is probably part of the UI for showing some text. Sometimes it is not there for a while but keeps showing back. It is hard to see without frame generation enabled (shadow is very subtle). With frame gen it is very visible, making it glitch in this area (showing only real frames?). I see it with xess fg enabled but it is probably the same for users with dlssg.
- Companion muted if party > 6 characters
-
No Voices after Remove/Add to party
knosuhor replied to ShadowTiger's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)I got this issue in 1.03, hope it will be fixed in the next update.
-
Companion's lost voice
Can't tell if this happened before or after patch. My created companion became mute, i'm sure she used to have voice, any way to get it back?
-
List of bugs that everyone should know about (Game Breaking)
I find it strange that reviews don't mention how buggy game is despite such many and obvious problems. I'm wondering if pre-first patch game was more playable?
-
List of bugs that everyone should know about (Game Breaking)
Can this topic get pinned?
-
Stat bonus modifiers can erroneously be applied multiple times allowing stats to grow beyond intended values
Any official statement on this and many other gamebreaking bugs? I'm afraid of playing anymore to break my save completely, Kana has 21 int. , but probably all party members are effected.
-
Framedrops after using inventory
Occasionally after using inventory or character screen i got massive framedrops. Game runs at 20 fps for about half a minute then returns to previous 60 fps. Never saw any drops in other situations. Anyone experienced similar thing? I'm playing on i7-i4700mq & geforce 755m laptop.
knosuhor
Members
-
Joined
-
Last visited