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theliel

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About theliel

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  1. Same issue, getting worse as I progress. Cold boot and then loading the game did not resolve the issue.
  2. nvidia released a driver patch. I'd advise everyone to update to the latest patch. It worked for me.
  3. I'm experiencing the same thing. I assume it's the same DirectX issue Unity is having that is also impacting Battletech: Initialize engine version: 5.6.3p3 (88d4ddf6344a) GfxDevice: creating device client; threaded=1 d3d11: failed to create device and context (8007000e). GfxDevice: creating device client; threaded=1 d3d11: failed to create device and context (8007000e). GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9731] Renderer: NVIDIA GeForce GTX 1070 Vendor: NVIDIA VRAM: 8088 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 d3d: creation params: flags=44 swap=1 vsync=80000000 w=314 h=211 fmt=21 bbcount=1 dsformat=75 pflags=0 d3d: failed to create device [queried technique not available] Crash!!!
  4. My main charater's headwear is missing after loading the lastest patch. Equipped items going missing? Is that a thing?
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