Hi guys,
I've tried to communicate some Paladin builds on steam, but feedback was entirely disappointing. Here are a couple of suggestions.
Please let me know what you think.
Cheers
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If you belong to the people that think that builds and roleplaying can never go together, then surely this discussion is not for you. As for me, I love both, and I dislike MMORPGs, so I say maybe you want to give builds a chance. So let's star! Just like always in DnD Paladin class seems to be lacking behind. Well, what if you have a Paladin fantasy like me and you really want to roleplay them, but at the same time your nerd side is being distracted by their inefficiency? Well, we got to try our best to make them work... Before communicating my ideas, I would like to put it as clear as I can, that I was not a beta tester, and have no clear understanding how the leveling system works. To make things worse for us, it seems PE wikia for Paladins is not up-to-date. After watching youtube videos I came up to the conclusion that you can choose a skill/per level, while some skills are only available at higher levels. Well people may come up and tell me that I am completely wrong here... and please feel free to do so. Below I have highlighted some builds I was thiking of. Some skills, which I really liked but thought they will probably work better on a Fighter are the Interrupting Blows (higher chance for cast disrput) and Hold the Line (+1 engagement limit). What do you think? PS Numbers do not indicate a specific level, and they are completely arbitrary. Blackguard of Death Role: Finisher/Smite/ Front Line /Aura Support Race: Death Godlike (Death's Usher: synergy with Inspiring Triumph) Order: Bleak Walkers
Major Attributes: MIG, DEX, INT
Minor Attributes: CON, PER, RES
1. Flames of Devotion (FoD) 2. Intense Flames (+FoD damage) 3. FoD: +1 extra use 4. Scion of Flame (increases burn DoT and damage) 5. Remember Rakhan Field (Bleak Walkers: + FoD corrode dmg) 6. Spirit of Decay (increases corrode DoT and damage) 7. Zealous Focus (ZF) (+aura accuracy) 8. Critical Focus (ZF +aura 5% crits) 9. Sworn Enemy (+10 accuracy and +20% damage against single enemy) 10. Deep Faith (+FaC, +defense) 11. Inspiring Triumph (+deflection on allies per finish) 12. Envenomed Strike (+poison damage, RP reasons) / The Black Path (synergy with IT, RP reasons) / Savage Attack (+damage, RP reasons) / Weapon and Shield Style (+deflection, +reflex) Blackguard of Fire Role: Smite/Front Line/Aura Support/Healer Race: Fire Godlike (Battle-Forged: burn DoT) Order: Bleak Walkers
Major Attributes: MIG, DEX, INT
Minor Attributes: CON, PER, RES
1. Flames of Devotion (FoD) 2. Intense Flames (+FoD damage) 3. FoD: +1 extra use 4. Scion of Flame (increases burn DoT and damage) 5. Remember Rakhan Field (Bleak Walkers: + FoD corrode dmg) 6. Spirit of Decay (increases corrode DoT and damage) 7. Zealous Focus (ZF) (+aura accuracy) 8. Critical Focus (ZF +aura 5% crits) 9. Sworn Enemy (+10 accuracy and +20% damage against single enemy) 10. Deep Faith (+FaC, +defense) 11. Lay on Hands (healing) 12. Greater Lay on Hands (+healing) Crusader Role: (Smite/Tank/Aura Support/Healer) Race: Fire Godlike (Battle-Forged: burn DoT) Order: Goldpact Knights / Darcozzi Paladini
Major Attributes: All around (balanced build may benefit from all) 1. Flames of Devotion (FoD) 2. Intense Flames (+FoD damage) 3. FoD: +1 extra use 4. Scion of Flame (increases burn DoT and damage) 5. Enduring Flames (Goldpact Knights, FoD +burn DoT) / Fires of Darcozzi Palace (Darcozzi Paladini, FoD +burn DoT) 6. Zealous Focus (ZF) (+aura accuracy) 7. Critical Focus (ZF +aura 5% crits) 8. Sworn Enemy (+10 accuracy and +20% damage against single enemy) 9. Deep Faith (+FaC, +defense) 10. Weapon and Shield Style (+deflection, +reflex) 11. Lay on Hands (heal) 12. Greater Lay on Hands (+heal) Angel of Light Role: Support/Tank Race: Moon Godlike (Silver Tide: extra healing), or Pale Elf, or Coastal Aumaua (if you want the helmet bonus and the additional resistances are nice) Order: Shieldbearers of St. Elcga
Major Attributes: CON, INT, PER, RES
Minor Attributes: MIG, DEX (seem irrelevant for a purely support/tank role, wouldn't heavily invest in them, but wouldn't go negative either) 1. Lay on Hands (heal) 2. Greater Lay on Hands (+heal) 3. Shielding Touch (Shieldbearers of St. Elcga: stacks with greater lay on hands: +10 deflection bonus on ally) 4. Reviving Exhortation (revive) 5. Zealous Endurance (+aura damage reduction) 6. Liberating Exhortation (suspends disables on ally) 7. Deprive the Unworthy (suspends enemy buffs) 8. Reinforcing Exhortation (+ deflection for ally) 9. Hastening Exhortation (+ attack speed for ally) 10. Deep Faith (+FaC, +defense) 11. Weapon and Shield Style (+deflection, +reflexes) 12. Superior Deflection (+deflection) / Cautious Attack (+deflection) Guardian of Light Role: Tank/Support/Smite Race: Moon Godlike (Silver Tide: extra healing), or Pale Elf, or Coastal Aumaua (if you want the helmet bonus and the additional resistances are nice) Order: Kind Wayfarers
Major Attributes: All around (balanced build may benefit from all) 1. Lay on Hands (heal) 2. Greater Lay on Hands (+heal) 3. Reviving Exhortation (revive) 4. Zealous Endurance (+aura damage reduction) 5. Deep Faith (+FaC, +defense) 6. Weapon and Shield Style (+deflection, +reflexes) 7. Sworn Enemy (+10 accuracy and +20% damage against single enemy) 8. WF Knight (+10 accuracy) 9. Flames of Devotion (FoD) 10. Intense Flames (+FoD damage) 11. FoD: +1 extra use 12. The Sword and the Shepherd (Kind Wayfarers: FoD +heal for allies)