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Rompa

Initiates
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About Rompa

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  1. Yeah, but it's an article written by Chris Avellone. I'm pretty sure Kotaku is just hosting it. It says Josh Sawyer as the author. Not Avellone
  2. My little tidbit of feedback on the game; Wonderful setting Great design and artwork Interesting story Solid combat Excellent customization options But, and this is the only but, the game is... short? I've done pretty much everything. I've explored every little nook and cranny of every gosh dang map. I've talked to everyone (I admit I started skimming through the "Yellow guys" texts) and I'm pretty sure I've done all the side quests and companion storylines. I've done 13 out of 15 stronghold dungeon levels (don't ask me why I stopped at 13, I wanted some change in scenery) and now the game is finished. After 31 hours of gameplay.. Now 31 hours is good, but for some reason I expected more
  3. I'm having the same issue. Got the debuff when taking down the Ogre from the keep bounty
  4. Bad writing is bad writing, imo. Any npc interaction can be appalling, be it a romantic one or not. This is what makes or breaks an RPG game, not including or excluding romance as an item
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