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Ascension AU

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  1. Here is a simplified version: Stamina: Increases HP by 10 per point. Attack: Increases your Attack DPS by 1 per point. Will: Increases your Ability DPS by 1 per point. Agility: Increases Crit Chance percentage per point. Armor: Decreases the damage you take by a small percentage per point. Block: Decreases the amount of Focus lost when blocking per point. Attack DPS: Affects damage done by default attacks. Ability DPS: Affects damage done by character skills by a percentage with Attack DPS value added on top. Does not affect Defensive abilities. Crit Chance: Chance of doing double damage to enemies. Each level gained lowers the base value of each point of Agility towards Crit Chance. Doom: Adds additional damage dealt when landing a Critical hit. Slower attack/skill cast speeds increase the additional damage dealt. (Apparently) Momentum: Increases Focus gained when attacking enemies. Each level gained lowers the base value per point. Stagger: Chance to stun the enemy. Each level gained lowers the chance to stun per point in Stagger. Retribution: High chance to reflect damage back to the attacker. Damage reflected is base on total Retribution score. Effective whilst blocking. Warding: Low chance to Stun the attacker. Each level gained lowers the chance per point. Chaos Stats: These have a base chance of effect and duration, however, each point attributes to the damage dealt. Must hit the target for affects to apply. Bloodletting: High chance to inflict bleeding on target for 6 seconds. Fire: Moderate chance to inflict burn on target for 6 seconds. Ice: Moderate chance to freeze target for 9 seconds. Lightning: Small chance to electrocute enemies for 2 seconds. Poison: Moderate chance to poison target for 9 seconds. Vampire: Moderate chance to absorb Hit Points from target. Weakening: Moderate chance to lower target attack DPS for 9 seconds. Withering: Moderate chance to increase damage dealt to target for 9 seconds.
  2. When I was playing with Anjali, I stacked EVERYTHING I could into Will. I've not attempted Hard mode yet but I have Crit near 6000 damage with Fall From the Heavens maxed out in Heaven's Fury (Inflicts an additional 10% per rank) and about the same DPS from Volatile Barrier with Fiery Blacklash maxed. The skills that I found to be very heavy DPS with Anjali are: - Hurl Spear - Fall From the Heavens - Volatile Barrier I would mostly put everything in Will except the Human Weapon, which I would invest into Agility. Use her Archon stance to build focus for those two skills and you should be right. The high Will makes all her skills fairly strong but not the standard attack skill, you need it to be weak to build the Focus for the hemorrhaging skill DPS. That's just me though.
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