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Ekkyo

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Everything posted by Ekkyo

  1. Hi everybody, I have a question : It is possible de remove attributes since last patches ? I read in an another french post that is possible but never see in game. Maybe only in the new extansion ? If yes, is it possible on all characters (no-main character) ? Thx
  2. I confirm. And i don't think that it is a priority for them. But, as said MonarchX, if you use Reshape & SweetFX, you can get a real good result.
  3. Thank you to everyone ( what fun this community ) !!!
  4. I hope not to be the only one Thanks all for answers. M 5 C 12 D 5 P 20 I 16 R 20 So i'm going to this build (with a little CON )
  5. In fact, the problem is that everyone gives his opinion (which sometimes differ from each other or completely opposite view) but nobody gives figures, such as real source. So we are left confused. And when you think you understand , another gives you doubts I'll be boring (but I really want to understand) so I ask the following questions : Why endurance loss or gain from Constituion is pretty minimal ? Do you have a example ? source ?
  6. Higher constitution gives you a higher hitpoint pool so you can survive more hits without healing and bigger hits that might one or two-shot a lower-constitution paladin. Perception and Resolve makes you take much fewer grazes, hits and crits. HOWEVER, this is a fantasy world with in-combat healing of many types, nobody hits hard enough to one- or two-shot a low-constitution paladin, going the avoidance route provides a significant increased avoidance that is very noticeable, so going for the avoidance through perception/resolve rather than damage absorption is the obviously superior choice: If instead you go with lower avoidance and higher hitpoint pool, it just means that you are guaranteeing that you'll be taking more damage that you need to heal, and as healing does not scale to the size of the endurance pool of the target that means more healing spells/potions/other sources required. So if you want to gain maximum survivability with a Paladin*, you stack your avoidance defenses, primarily deflection from maximized perception and resolve, and take whatever constitution you feel you can afford. * Or anybody else that you put in the front line to take a pounding. Ok. So, why Fighter "tank" is most oriented Might and Constitution ? Like Elder... ?
  7. Can you explain why ? I red an article (i don't remember where and when) which spoke that constituion is a % ? It's true ? Might is a resistance physical. Which stacked in one round all damage. And constitution increase this (whith reflex bonus). I think is it very important. A build with less 10 in Might and constitution make Paladin is a foam snowman !! or there really something that escapes me...
  8. I still do not understand why the constitution is not so important for a tank off !! Perception and resolve are clearly most oriented RP than fighting. Deviation and Reflex override the constitution ?
  9. This build seems about right , tho i would kill DEX to min put those last points into INT , This is already the case ?
  10. M 6 C 15 D 6 P 18 I 17 R 18 I would go over it. What about you ?
  11. I red a guide which talking about Cypher. Look at the build (attributes priority for him), it is not absolutely what you describe. http://guides.gamepressure.com/pillarsofeternity/guide.asp?ID=29823 We talk ?
  12. Makes my game crash @AndreaColumbo You must download : 1. http://www.microsoft.com/en-us/download/details.aspx?id=40784 2. http://www.microsoft.com/en-us/download/details.aspx?id=30653 I hope resolve it.
  13. A big thank you to you. Excellent job !!
  14. Very thanks a lot 3941 very very thanks !! I prefer with color adjustments. But without sharpening me too. So i'm going to change MasterEffect.h in your link to my POE folder. Very good job and sharing. You're new package is "With color adjustments" and "With added sharpening" ?
  15. I find a french thread about Redshape and SweetFX : http://www.jeuxvideo.com/forums/42-29729-38959507-3-0-1-0-sweetfx-et-autre-reshade.htm The result : http://sfx.thelazy.net/games/screenshot/21520/full/ I'll try this night. I have one question : Redshape for aliasing, SweetFX for the render (colors, effects...) and what is it GeDoSaTo ?
  16. Yes, just extract that file to your PoE directory, so that D3D9.dll, MasterEffect.h, ReShade.fx and the MasterEffect folder end up alongside the PillarsOfEternity.exe. If you're not used to handling rar files, have a zip file with the same contents: http://www17.zippyshare.com/v/QUWGBlpG/file.html Hi. Ok it works !! The characters are not pixelled, more smoother. Thanks. Now, i look for taking more color. I saw a few threads about this. With MasterEffect or an another like SweetFX ?!!
  17. It works like FXAA, but a lot less blurry. So yeah, it is Antialiasing. No color effects are activated, but can be activated in the MasterEffect.h file. I didn't tweak any of those, though. MSAA should be kept activated. Nothing to do in the Nvidia panel. This should work just fine, as is, with the unmodified game. And yes, this should work with any graphics card, but only on PC. Ok ... I thought that in addition to managing aliasing , that appointment the most beautiful textures (default) . What scares me in what you say is that I tried to force the FXAA in my Nvidia control panel , the difference I saw was certainly more blurred images , but especially aliasing identical ... I would see so tonight . I hope ...
  18. Yes, just extract that file to your PoE directory, so that D3D9.dll, MasterEffect.h, ReShade.fx and the MasterEffect folder end up alongside the PillarsOfEternity.exe. If you're not used to handling rar files, have a zip file with the same contents: http://www17.zippyshare.com/v/QUWGBlpG/file.html Ok very thanks a lot. I'm goind to test this this night... Concretely , it brings what ( if it works ) ? Aliasing ? Color effects ? And another question : Should I disable MSAA in the game? Or activate something else in the nvidia control panel ? Thank you to you for your patience and sharing. Edit : And it works with nividia 970 card ? (The original problem)
  19. Ok I think I did not understand in fact ( I do not read English very well ) . Just put (http://www26.zippysh...uSL0R/file.html) it in the POE directory and that's it ? Or does it make other manipulations ? Or I understood absolutely nothing about what to do? Win 8.1 64 bit. GPU : 970 Directx 11
  20. Hi, Can you explain how it's done (step by step ) to use and configure these tools please ? Did you use Reshade and MasterEffects ? Or Redshape and sfx ? I am a little confused. What tools did you use ? And procedure of installatioin / associated settings ? it would be really nice. thank you Very thanks a lot. Edit : I downloaded MasterEffect and ReShade (not with sweetFX). Redshape for aliasing and mastereffect for an optimal ? Is that right ?
  21. it seems to me still good crazy having to grind so much for proper rendering . I give up. I return to play with my pixels.
  22. http://forums.obsidi...rs-of-eternity/ Kyonshim you've tried this solution ?
  23. http://forums.obsidian.net/topic/73119-downsampling-and-pillars-of-eternity/ Anybody tried this ?
  24. Yes I tried the FXAA mode from panel nvidia . I also saw a difference only with that. Unfortunately textures are "too much" reduced in this mode. I can not find the compromise that is fine. Would still know if Nvidia can do something with a new driver , or it is mandatory to fix by the developers ? !!
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