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GhostofAnakin

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Posts posted by GhostofAnakin

  1. 1 hour ago, LadyCrimson said:

    I do not like the first area/round of Prometheus planet. Actually, what I don't like is too much focus on car spawns meaning I can't explore in peace half the time. The "improved" UI still sucks, too busy/too many clicks, (like how many key presses to FT once you get the ship, for god's sake,). The controller aiming still sucks even if you fiddle with the "dead zone" settings. So at level 14 and able to go to the next planet my feelings thus far go like this:

    BL1 - 96/100 (because I like its SP and sniping play a lot more)
    BL2 - 91/100 (because it's great MP)
    BL3 - 79/100 (could change a little later)
    TPS - 60/100

    I think I've had about enough for now tho. I find myself more irritated by a lot of design/interface decisions (and the UI lagfest) than enjoying at the moment.

    It does feel as though some of these maps, the developers want you to use vehicles all the time.  Personally not a fan of them.  I like hiking around on foot as I seem to miss a bunch of stuff driving around.

    I'm up to Level 26 now.  Haven't decided if I'm going to take on Killavolt yet or not.  That boss fight annoyed me to no end.  I don't know how much frustration I could take if I still can't beat him even at what should now be an "overpowered" level to face him at.

  2. 16 hours ago, LadyCrimson said:

    Seems kind of like the fast travel points - there might be 1-3 sidequests per main mission area.
    I got to the 1st planet w/my main Fl4k and following that lady to meet Ryhs there was the med supplies, revenge, get us coffee, and another side quest ! mark in the area right after meeting Rhys that I didn't bother to look at yet. Tbh I always thought BL2 had way too many sidequests but it's a tad sparse in BL3 if you don't include Hammerlock, logs, Claptrap like you said.

    I got my 1st Legendary out of a lowly fridge - a lvl4 grenade mod on yet another new chr. Ha. Ha. Edit: I could do without the massive orange glow indicator when you find one and the "ding" sound.

    I've gotten two legendary weapons so far.  A rocket launcher that carpets an entire area with that corrosive damage, and a submachine gun that can do both shock and corrosive damage.  One I got after beating a boss, the other ... I honestly can't remember.  Maybe it was another boss?  Or sidequest boss?

  3. That Katagawa-ball boss fight was just dumb.  You fight two waves of "regular enemies", including some of the tougher versions and some mech thing, and then you fight him.  There's like no chance to re-stock your ammo, so if you used up a lot of it (which you probably did since most of those tougher versions are bullet sponges) there's nothing left for Katagawa-ball.

    Strategy - use mech ability, run around while mech ability is recharging, use mech ability.  Rinse and repeat.

    Oh, and my reward for all that?  Not even a half-way decent purple weapon.  I think I got a purple grenade that's not even better than the one I currently have equipped, and one of those special gear things that add points to your special ability.  Yay.

  4. 9 hours ago, LadyCrimson said:

    BL3 - let the balance adjustments nerfing begin! ... they've done some hotfixes re: some damage values (elemental and maybe some other weapons things) as well as lowering spawn chance percentage of the Loot enemies (kind of like the treasure guys in Diablo3...) ... and something about reducing high quality drop rates in some cases? Plus maybe a bit of XP reduction? Apparently tons of people are max level etc. and practically have all the Legendaries and high Guardian Ranks already from farming certain stuff. Shocker.  It's why a months-wait isn't a bad thing. Why get used to the way things work in a loot game when it's going to change a lot anyway. Pffft.

    Well, I don't mean that they're impossible solo or something. Just that it requires a bit more purposeful grinding (like repeating clearing of some areas twice) than before to make sure you're of level to the big-bosses. I hear there's also one or two platforming jumping type situations that are super irritating/expect to die trying a lot or something too. Don't think they were main story related tho.

    Yeah, I'm the same with the Action skills. Pet-guy can go invisible/shoot while invisible etc. which is very useful but I constantly forget to use it. 😛

    They must have already nerfed the loot drops for me then because I'm not finding anything good!  I'm up to Level 19, but I'm still using a purple gun that's Level 13 because nothing better has come along.

    I might end up re-spec'ing my mech because some of the trees don't appeal to me anymore.  Plus, I did kind of rush through picking stuff without reading all the future skills in a tree.

  5. 4 hours ago, LadyCrimson said:

    I suspect that's because more and more BL series is devoted to MP design. Thus for 4 players an enemy that's a bit higher level than expected may be manageable. In BL1 and 2 I could usually do bosses 2-3 levels higher solo (4 was tough even with hubby along) but I hear some bosses are also tougher now. Have you been doing all the sides or mostly just the main questline? There's not as many tho.
    I can't figure out if the scaling in the game is the same as previous, do you have an opinion on that? General enemies including badasses seem to have a range but don't always spawn as the highest possible vs. your chr. lvl.

    I play solo, so if the levels are designed for co-op then I'm screwed.

    I've been doing the sidequests, but at least early on there don't seem to be as many as I remember there being in BL2.  So it's hard to level up doing those because of the limited number of them.  One sidequest lead to a boss battle that's even more frustrating than that one at the end of the main story mission.

    The enemies during the main missions do seem to spawn at or near my character's level.  If I return to that area, however, they're always whatever they were the previous time through and don't seem to level up.

    I'm using Moze.  Weirdly enough, I keep forgetting to use the Iron Bear mech, mainly because I try and save it for a really tough fight, but then get caught up in the moment and forget it's ready to go.

  6. Finally came back to beat the level boss on that monk planet in BL3.  Had to run around and grind up to Level 18 before being able to do so, even though the quest itself was labeled as a Level 13 quest (all the enemies except the boss were around that level).

    I'm a bit disappointed in the loot drops so far.  Even the bosses seem to drop mostly green and blue equipment.

  7. 12 hours ago, LadyCrimson said:

    I would mostly be curious about performance of the game. I've seen videos of 1080ti's at Ultra/1440 going 75fps and also 2080ti's at Ultra/4k going 50ish average. Probably varies some depending on other rig stats and impact of recording software, ofc. Not that I need Ultra settings with any game (Ultra is just for screenshots, as they say), especially with BL's graphic style. But considering BL2 was fairly undemanding even on my ancient old rig, I wonder what they've done/added to make it so demanding now.

    Also, I heard DX12 can cause crashing issues for some. I think I'll be glad to wait the 6 months or year or whatever it is so I'll get a patched  game with all or most dlc already out.  😄

     

    Edit: andddd....75GB install? Come on people/devs, do we really need so much that AAA games have to become this ginormous? In a couple years people will say FFXV's install size is tiny.

    I'm not going to be any help to you.  I'm playing the PS4 version.  ;)

  8. 58 minutes ago, Lexx said:

    All I remember of Fo4 is that every faction had their own very annoying endless random quest assigner. Such a pain, because at first it wasn't obvious who's just giving you a random crapquest / timewaster and who does not.

    That was actually really annoying.  Maybe it's because I tend to be a completionist and want to "finish" a quest at some point, but having people give me the exact same quest over and over got tedious.

  9. 13 minutes ago, the_dog_days said:

    Durance is great in combat. Priests require a lot of micro to make them good in melee (casting a bunch of self buffs--basically the same for melee wizard).

     

    That would explain why he sucks for me.  I'm terrible at micromanaging during combat.  I'm especially bad at choosing the right "buffs" for my characters.

    • Like 1
  10. On 8/16/2019 at 2:47 PM, IndiraLightfoot said:

    Yeah, you're on to something there, that's for sure. I do recall it being the second worst aspect of PoE1, the worst being the last quarter of the game (well, it's less if you are playing the XPs). And in PoE2, I'd say that ship combat is the worst part, and once again, the end of it all, unfortunately. Otherwise, two very entertaining and content rich CPRGs.

    Don't get me wrong.  All the other stuff is top notch.  I'm just currently annoyed with the implementation of the stronghold.

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