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About Nykidemus

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  1. There's a bunch of stuff it would be nice to be able to cast on party members, but are not something you'd usually waste an action on casting on your party wizard. Fleet Feet is the offender of the hour, especially as it reads "Tempowers the target with unnatural movement speed." which I took to mean you could use it on party members, prior to glancing at the "caster" line in the spell effect. Several of these you can get on scrolls and potions too, like Merciless Gaze is also self-only. Feels weird.
  2. Yeah, I was drawing the parellel between this and D&D for the point. The math between the two is very different, since mages in D&D dont give a rat about their attack bonus. I was just discussing that with my wife, I think this is a pretty elegant system, but I do rather miss getting to buff accuracy. The problem is that in almost all instances getting more accuracy is the thing to do, and since in this accuracy directly converts to crits, until you've pushed "Hit" off the table accuracy is probably your best bet mathematically for nearly any class. Not having the ability to affect it much is weird because it's always been so key, but it is also the right choice I think.
  3. Is there anything at all mechanically that you can get from the first floor of Brighthollow? The lab and the fountain are pretty, and I guess they give you a prestiege bonus, but is that it?
  4. I'm not entirely certain how the mechanics work out, but it seems that Spellbind items (the Munacra Arret is the one I'm looking at) use the class-based accuracy of the character that has the item equipped? Does this not make a Fighter with a cunning new green monocle better at landing Whisper of Treason than an equivalent level Cipher, since he's got "full base" and a cipher has 3/4? Similarly, any wizard spell would be vastly easier to connect with when used by a Fighter/Monk/Ranger/Rogue than a wizard? Similar but seperate concern, would the spells AoE and duration be affected by the Int of the item user?
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