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sniggy

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Everything posted by sniggy

  1. i'll just add to the wishlist, hoping that the devs see this: EQUIPMENT general: sucked in kotor: browsing through x pieces of equipment to find the datapad i just picked up. the "new items" category is nice, but it doesn't display "new items" in order of aquiry! it'd be nice to have better grouping / filtering of items (such as "show blasters" or "show armor" etc) also, getting rid of "quest items" after a quest is done and the item is no longer needed would make sense. upgrades: upgrading stuff was really really great, but it was fairly easy to get good equipment early during the game- carth still had his upgraded blaster and a mandalorian blaster at the end of kotor also, getting new weapons / armor and upgrading them ceased to be interesting towards the end of the game as the difference between various upgradable equipment wasn't that great MINI GAMES you know, it really gets on your nerves after a while if you have to shoot down sith ships every time you leave a planet... mini games were fun, but pazaak and the fighters became boring after a while. i'd rather see shorter, but more complex mini-games. the racing for example, was pretty cool- but there were no opponents and the track was pretty straight-forward. it'd be fun to see more mini games- they just shouldn't turn up / repeat too often TRAVEL although running around everywhere is kind of natural, a more direct "point on the map and move automatically" approach would be helpful. on kashyyk and tattoine, i spend a lot of time just running from A to B, although i had visited A and B before. the "transit" option should be available for visited locations! if anything important happens on the way (attack, story etc), the transit could still be interrupted. a nice sequence could show the party travelling in order to make the transit less abrupt INTERACTION more interaction between companions! it was great to see the other characters talking to each other. there should be also much more interaction with the npcs. after a while, i stopped trying to talk to the various inhabitants as they usually didn't have much to say. i'm not saying that there's a need for more quests- the npcs could just talk about rumours, tell news, say something about the planet / their species / their job / their interests or could engage in mini-games etc. so... more roleplaying would be great! COMBAT less combat would be good what i mean is: there have been a lot of situations where one could have avoided combat (for example by sneaking), but there aren't experience awards for such alternative actions. also, enemies don't submit or flee in combat - i figure that a jedi will let someone live if that person realizes, that attacking him was not a good idea. more peaceful solutions would be good (though trashing droids should not be a problem) NPCS aliens- more of them! there are so many different species in star wars! i realize that it is a lot of work creating and animating those, as it is also a lot of work to create different faces for various species... but this diversity is important for star wars. where are the kel'dor? the aqualish? mon calamari? devaronians? ... there's quite a lot to choose from much more citizens in cities / crowded places. they don't all have to have something important to say, but a major city should look like one. they don't have to be walking around - a cantina with crowded tables is fine with me MAIN CHARACTER you know, although xenophobia is mentioned in the game, you can only choose to be a human character- why the restriction? nothing i've seen in the game quite explained the need for having a human character. it'd be nice to pick from a couple of races for the main character, though i guess that you may already too far in development for that. oh well, maybe something to think about for kotor 3 ;-)
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