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Patch Notes: 1.04
Still no fix for setting multiple traps I see (attempting to do so causes the earlier ones to spontaneously vanish into thin air). Sad. And I take it Ciphers still don't have their Intelligence bonus show up on their AoE indicators? Huh. I assumed that's what "Damaged characters performing AoE attacks will not overload their AI state stacks anymore." was referring to. And far smaller, optional, patches. Forced updates can result in all sorts of unpleasant things, as the last patch showed.
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TSL Restoration Project: Work in Progress
The "huh?" is what threw them off.
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TSL Restoration Project: Work in Progress
And why not? There are a few games that take advantage of high levels/let you reach high levels, NWN HotU and BG 2 for example.
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Too many patch whiners
Lucas Arts was in the rush to release before Christmas, not OE.
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Too many patch whiners
Hmmmm, so they aren't. Well, that certainly doesn't bode well.
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Too many patch whiners
Considering that Bioware is working on the game as well, this is highly unlikely.
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Too many patch whiners
As was said numerous times before, and apparently needs to be said again: Lucas Arts ruined KOTOR 2 by rushing it for Christmas, Odsidian did the best they could under the circumstances. NWN 2 will be the deciding factor.
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TSL Restoration Project: Work in Progress
I think what they want to hear is: "Yes, I can do that. Sign me up!"
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TSL Restoration Project: Work in Progress
For the simple reason that it's not a "hunk-of-junk". It is mearly incomplete, what does exist is very well done.