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phraun

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  1. Ditto, even with the cheat I'm still stuck inside the keep, no way to leave. Identical symptoms as mentioned previously in the thread. See attached for dxdiag. Relevant log info: ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.Guid,ObjectPersistencePacket].Add (Guid key, .ObjectPersistencePacket value) [0x00000] in <filename unknown>:0 at PersistenceManager.SaveObject (.Persistence persistence) [0x00000] in <filename unknown>:0 at PersistenceManager.SaveGame () [0x00000] in <filename unknown>:0 at GameResources.BuildSaveFile (System.String name) [0x00000] in <filename unknown>:0 at GameResources.SaveGame (System.String filename) [0x00000] in <filename unknown>:0 at GameState.Autosave () [0x00000] in <filename unknown>:0 at GameState.FinalizeLevelLoad () [0x00000] in <filename unknown>:0 at LevelStartWrapperExit.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Tier2Backer cannot be loaded because the asset bundle type is not supported! (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) DxDiag.txt
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