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Severe bug in Ukaizo Harbor
Crispy81 replied to Daled's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Already reported here: https://forums.obsidian.net/topic/104841-bug-guardian-of-ukaizo-fight-not-occurring/ Terrible, almost show-stopping bug. I think you can just proceed without dealing with the Guardian, but who wants to do that? Please fix this, Obsidian. -
The sound effect when Eder lights up his pipe is the same as when he equips the helm Okura's Kettle, and not the correct "striking flint" noise that it should be. This wasn't happening in prior versions. Please address, thanks. Edit: This appears to be intermittent in nature. I'm not sure what triggers the bug or not.
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All I can think of is to try reaching out to the guy who came up with this fix. He last posted in the original thread (https://steamcommunity.com/app/560130/discussions/0/2572002906843374108/) yesterday (August 1). By the way, this still works for the newest version of the game, 2.0. Hope you can get it working for yourself.
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Patch Notes for 2.0.0
Crispy81 replied to David Benefield's topic in Pillars of Eternity II: Deadfire Announcements & News
I still have a permanent (but non-active?) buff on Eder from the Grave Calling saber. It actually lists it as X2. Irritating. -
Sorry for not updating. You guys must be pretty confused. I have confirmed that custom_dxgi.ini is absolutely NOT required to get this working. Inexplicably, it was included in op's download previously, but you're both correct that it's no longer in there. Regardless, like I said, that file is completely unnecessary in order to affect the fix. What is not known, obviously, is why it's still not working for you. I don't know, but I suspect you've either got the files in the wrong area (they need to go into your PoE 2 game folder, e.g., C:\Program Files (x86)\Steam\SteamApps\common\Pillars of Eternity II) or that the download was corrupted, or there's some other factor involved. You are using the Steam version of this game and not the GOG version, right? Even stranger, op has closed the original thread this appeared in, apparently convinced that his fix was NOT responsible for the vast performance improvements it made in PoE 2, blaming, rather, some other 3rd-party software present on his computer! It's baffling, but I can tell you this: it's the only thing that made any different in mine, it was immediate, it was apparent, and unmistakable. Most of us can claim this, but I truly do run an extremely well-maintained PC which is kept up-to-date with everything, all the time. So I have no idea what he's talking about now and, frankly, it's a bit disturbing. Anyway, I hope this somehow helps you guys.
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Wanted to report that in Neketaka when it's raining with all the mist everywhere even this amazing fix doesn't help much. FPS on my system (see above) still dips into the 50s in that situation. It's still a lot smoother than without the .dll patch, but it still makes me want to see more improvements made. And yes, I could easily turn off the weather effects in options, but that's just a work-around.
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Holy monkey spit, did this make a dramatic improvement! My specs: 6850K @ 4.5GHz 32GB DDR4-3333 1080Ti 1440p w/ G-Sync SSD I was already achieving 80+ fps in most areas, even in Neketaka, but it was always choppy. This .dll fix makes things buttery-smooth. Much thanks. Obsidian, TAKE NOTE. Edit: To clarify, I used the exact same settings as OP, including the SwapChain settings.