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softnerd

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  1. Er...didn't most of the Fallout team end up at Troika, not Obsidian? There was definitely a lot of stuff cut from this game (including some QA perhaps... ). When are distributors going to learn that you can't rush these things? You end up with a chopped up presentation and lots of bugs...NOT a good way to to sell copies of a game, and not a good way to get repeat customers. It's also really unfair to the dev company. It's really hard to estimate EXACTLY when a piece of software is going to be 'done'. It seems like that would hurt sales more than pushing back a release date, but what do I know? I'm just a gamer and a software engineer...I guess I enjoy games too much and am too logical to understand the magic of Marketing!
  2. <sigh> Lies!?! <laughing> Don't you think that's a bit melodramatic, child? A fix is not necessarily a fix for everyone, son. The vast majority of people who were actually having video driver problems who have tried this have had much success. I've played through the game twice with not even a hiccup with a Radeon 9800 Pro. Did you consider that this fix will not work with your particular crappy card? Did you consider that your problems might not even be your video driver? No, the saber 'glow' does not work with most ATI drivers. It's sad, I know. Let's all take a moment to cry about it. This fix works with most of the mainstream ATI cards. I'm sorry if it doesn't work for you. That doesn't make it, <laughing again> LIES!!! Please grow up a bit before posting........LIES!!!
  3. In most cases you're completely right, but in this case that's bullsh*t.... There are not just problems on some configurations, but there are problems on (allmost) all configurations with Ati cards and particular sound cards... IMO that's just crappy QA work. The 'funny' thing is that the same problems existed with the initial pc version of KotOR1, and after it was patched, a lot of problems were solved. But for KotOR 2 they used the unpatched engine they also used in the initial KotOR 1 release... That's something I really don't understand. That's just doing your work in a really crappy way. <{POST_SNAPBACK}> Well, speaking of ATI cards, the game was QA'd with Catalyst 4.11. In my experience the video works great with that driver. Subsequent versions of the driver don't work properly. This is an OpenGL game, a platform to which ATI is not known to pay a lot of attention. If I were to guess, I would place more of the problems with ATI drivers on ATI. But maybe that's just me and my crazy tendancy to form opinions based on evidence... I posted another thread detailing how to drop the 4.11 version of the OpenGL driver into your KOTOR2 folder. For most people who are truly having ATI problems this will fix it. Give it a try: http://forums.obsidianent.com/index.php?showtopic=30786
  4. Funny. Don't get me wrong, a company selling a product should: 1. Try their best to QA a good product and, 2. Back said product up after release. However, I'm a software architect for...well, I won't say who...and I just think it's soooo funny to browse game forums and read the rantings of people having technical problems. I'm not trying to insult anyone, but people, you really don't understand how tough it is to QA a game product for the PC. There are so friggin' many driver issues that you have to deal with it's really not even funny. Not only do you have to deal with lots of drivers (video, sound, etc.), but you have to deal with lots of crappy, poorly programmed drivers as well. It's not your fault that x driver was written by a crew of overworked, opium-addicted monkeys, but you have to try to code around it nonetheless. Now imagine trying to work with someone else's code that was originally written for Xbox and then ported for the PC version of DirectX on top of any other driver compatibility issues. Yikes, that's ugly. That's why 99% of all PC games released have LOTS of technical issues with certain hardware or system configurations. Maybe you've been lucky and have only experienced said problems with a couple of titles, but believe me, they're there. In every game. For someone. If you can't handle trying to troubleshoot or waiting for a patch, then get an XBox or a Playstation where there is only one set of hardware specs to deal with. I'd say you could get a Mac, but...um...companies don't really release too many games for Macs.
  5. I agree. Get a new graphics card and you'll be just fine. I haven't seen a TNT2 for a long time! I think I actually have one in one of my many boxes full of old hardware somewhere. As for suggestions, I could post some links to some suggestions if you could give us some idea of how much $$$ you want to spend. BTW- actually, jaguars4whatever, you kinda come off as a bit of a n00b... :ph34r:
  6. That's a little harsh, but for the most part you're probably right. I hate to say it, but even if you do get this to work (or the patch fixes it), you're probably not going to be pleased with the performance of the game. It could be VERY frustrating to play. I find that playing most games on hardware barely meeting minimum requirements is usually not worth playing at all. Minimum requirements are really more of a 'don't bother if you don't have at least this' guideline. If you want to see the 'this game might actually be fun if you have at least this' guideline, look at the recommended requirements. I would suggest going to Newegg.com and getting yourself a video card that's actually designed for gaming. You should be able to find one that will run this game marginally well for under $100. Also, if you don't bump your RAM up to at least 512MB you'll be in for some yucky load times and some lag, but it won't make the game unplayable...
  7. 4.11 is no good on your 9800 Pro? It actually worked particularly well with my ATI Radeon 9800 Pro 128MB (made by ATI). Are you on Windows XP? Crazy how people with the same hardware can have such different experiences. That's what you get when you're using a platform with so many different companies making hardware and software. That's it, I'm just going to out and get a Mac . Macs are awesome........for me to poop on. (Just kidding...not intending to ignite any Mac people out there) Nah, I'm keeping my Commodore 128. It can still run Karateka.....and Geos. Anyone remember Geos? Oh man....I'm old. :">
  8. Thanks. Forgot to mention that. Someone on another forum also said this worked on his system (it didn't work for me, tho): http://support.lucasarts.com/tsg/SWKotORII...GraphicsFix.htm
  9. I was using 5.1 until I got to Dantooine and ran into the severe lag problem. Using the 4.11 OpenGL driver fixed it. I'm just going by my experience and that of several other people.
  10. This has been posted in some form before, but here are some organized instructions for fixing this. Sooo many people post questions about this problem, it would be great to get a sticky on this... KOTOR2 was QA tested using the Catalyst 4.11 drivers for ATI Radeon cards. Newer and older versions of the drivers cause problems. Since it
  11. KOTOR2 was QA tested using the Catalyst 4.11 drivers for ATI Radeon cards. Newer and older versions of the drivers cause problems. Since it
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