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pswendel

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Everything posted by pswendel

  1. From the official wiki:"Traps and locks can be a problem for even the toughest adventurers, draining their resources and maiming or killing those who are unfortunate enough to trigger an unseen floor plate. The Mechanics skill makes it easier to open locks and find and disable traps. Additionally, any character can use the Mechanics skill to place traps of their own. The higher the Mechanics skill, the more accurate the trap. In conversations and scripted interactions, Mechanics can be used to activate or disable a variety of machines." "Stealth allows characters of any class to attempt to avoid being seen or heard. It is used automatically whenever the character is in Scouting mode. The higher the character's skill, the closer they can get to enemies before being detected." Yep I've seen that - no where does it address finding hidden objects (that are not traps) which is what I am asking about - things that show up outlined in pink - Should still be tied to mechanics?I had thought it was perception. Is that not true?
  2. OKay. I'll be focusing on replicating this. Thanks.
  3. Does this issue occur upon load in of the game for you after character creation?
  4. Has anybody other than Sensuki encountered this issue?
  5. While I've been extremely attentive and appreciative of all your contributions to the beta backer, I just don't understand you're need to mod and remove code introduced by the developers. Were I a developer, I would completely disregard a tester who is not using my most recent build. I do not understand your need to modify what we're meant to be testing and reporting on. Do it in the release or stop ...testing?
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