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Hanging on transition


One-Eye Jack

Question

maybe someone wants to try this to see if it is hardware specific to my machine or the code...

 

1 launch a game in window mode

2 shrink your window so you can see the upper left corner where it says Pillars of Eternity

3 go to the inn and enter it

4 leave the inn and watch where it says pillars of eternity

5 see if it changes like this every time

 

Pillars of Eternity

Pillars of eternity (not responding)

Pillars of eternity

Pillars of eternity (not responding)

 

then the outdoors room loads

 

every indoors to outdoors transition does this without exception on my rig.

NEVER a indoors to indoors (not responding)

 

Very intermittently an outdoor to indoors transition does it but it is ALWAYS only ONCE and very sporadic as to where and when. The indoors to outdoors I could literally set a clock to. 

 

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I'm not sure if this is related but I've had problems transitioning from the Ogre Cave to the wilderness area. I tried several times, using different characters as the selected character. I was in sneak mode a couple of times but not most of the times that I tried exiting the cave. I usually got a black screen on exiting the cave (entering the wilderness). I quit the game (exited out at the main screen), then restarted. Most of the time, I'd get a black screen, with a body outlined in pink. (That body is not highlighted when I hit tab when the scene finally loaded.) The "loading" message appears on the bottom right at first but then it's just a black screen with the pink body highlighted. I waited about 10 minutes in one case to see if the outdoor area would load but it didn't. I usually only waited a few minutes. I was playing in offline mode (on Steam). 

 

After reloading the game several times, the outdoor area loaded. I didn't do anything different; I used the same party member that I had in the prior attempt and I didn't move my party either time. (I got tired of replaying the Ogre dialog and just saved by the exit after a few attempts at exiting the cave.) 

 

I am playing in windowed mode so maybe that has something to do with it. The body that is outlined in pink when the screen was black isn't lootable (and wasn't lootable before I entered the cave) but, when the scene loaded, I got the "hand" icon when I hovered over that skeleton, which I don't get with the other objects. However, I can't get the small circle icon to appear and clicking with the hand icon does nothing but move the pointer finger of the icon.

 

When the screen was black and the skeleton was outlined in pink, I was unable to loot it; I think that my character didn't move but can't be sure because the screen was black. It seemed like nothing happened when I tried to loot the skeleton when the screen was black (i.e., I didn't see a hand icon or anything else).

Edited by oaktownbrown
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Hey OTB,

 

Shrink your window and look in the blue top panel of the window itself, it should read pillars of eternity.(which is the name of the window), in upper left corner.

 

When you transition an area if you are getting the hangs, right after "pillars of eternity", in (parentheses) it will say "not responding". like this...

 

Pillars of Eternity (not responding)

 

The not responding will blink on for a few seconds, then off for a few seconds (indicating it has moved forward), then back on for a few seconds (indicating it is hung) then back off again and the new area will load.

 

If it stays on not responding and doesn't move forward then essentially you have crashed and usually a crash report is generated in your save file.

 

I have never been to the ogre cave, quite frankly from the instant you first start there are bugs. Like... start a new game and as soon as the characters spawn click the button on the hud that is supposed to select them all. then click a destination, notice they do nothing sometimes or sometimes they move. You could probably just take a dozen mouseclicks in precisely the same order, exit, restart and do those precise clicks again and write down the differences to find bugs in this version, hence I too am leaning toward the position some others have mentioned that the more you play this version the more corrupt it becomes not just reloading saves, but clean restarts.

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Hey OTB,

 

Shrink your window and look in the blue top panel of the window itself, it should read pillars of eternity.(which is the name of the window), in upper left corner.

 

When you transition an area if you are getting the hangs, right after "pillars of eternity", in (parentheses) it will say "not responding". like this...

 

Pillars of Eternity (not responding)

 

The not responding will blink on for a few seconds, then off for a few seconds (indicating it has moved forward), then back on for a few seconds (indicating it is hung) then back off again and the new area will load.

 

If it stays on not responding and doesn't move forward then essentially you have crashed and usually a crash report is generated in your save file.

 

It sometimes said "not responding" as you said. It would blink on and off, usually once, one time 2 or 3 times. It didn't usually do that, though, and "not responding" never stayed on, at least during the times that I checked. 

 

Thanks for telling me where the crash report will be. I knew it was saved somewhere and couldn't remember where. I wanted to keep it before trying again but couldn't find it. 

Edited by oaktownbrown
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