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I normally like a high PER stat for each of my char in POTD for the simple fact that ACC is the most important stats in this difficulty. Comparing +0 vs +7 (for 17 PER) that's +7 ACC there. Having high ACC can lead to better crit as well. I'm looking forward to build a new character and i can possibly choose either a Druid or a Priest.

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At the beginning +7 is a great advantage. But you have to take away points from other stats to make it happen, so it's not for free. After some levels it's not that important anymore - especially with a priest and/or paladin in the party - and you might want to retrain (if you are not opposed to retraining). 

 

If you want reliable interrupts you have to max PER, but I personally have zero problems with 10 PER on any PotD character. That's because I nearly always bring a priest (sometimes two) and a paladin who can give you plenty of stacking ACC via Inspiring Radiance, Devotions and Coordinated Attacks + Marking. Inspiring Radiance + Zealous Focus alone is like having +16 PER right at the beginning of the game (after tutorial). And if I still can't hit in the early game I just use a single one hander until it gets better. 

 

Maybe a reason why OBS decided to make it harder to stack ACC bonuses in Deadfire.

Edited by Boeroer
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Deadfire Community Patch: Nexus Mods

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At the beginning +7 is a great advantage. But you have to take away points from other stats to make it happen, so it's not for free. After some levels it's not that important anymore - especially with a priest and/or paladin in the party - and you might want to retrain (if you are not opposed to retraining). 

 

If you want reliable interrupts you have to max PER, but I personally have zero problems with 10 PER on any PotD character. That's because I nearly always bring a priest (sometimes two) and a paladin who can give you plenty of stacking ACC via Inspiring Radiance, Devotions and Coordinated Attacks + Marking. Inspiring Radiance + Zealous Focus alone is like having +16 PER right at the beginning of the game (after tutorial). And if I still can't hit in the early game I just use a single one hander until it gets better. 

 

Maybe a reason why OBS decided to make it harder to stack ACC bonuses in Deadfire.

I agree. Generally, stats distribution is overrated in Pillars of Eternity.

Other factors like synergies from party composition, talents, equipment, etc. are way more important.

That's also true for PotD, and to some extent even for solo PotD. Haven't tried that in a level-scaled run yet, but I'm pretty sure that's the one time when it _does_ matter.

the_ultimate.png
 

Done with Moon Godlike Wizard

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At the beginning +7 is a great advantage. But you have to take away points from other stats to make it happen, so it's not for free. After some levels it's not that important anymore - especially with a priest and/or paladin in the party - and you might want to retrain (if you are not opposed to retraining). 

 

If you want reliable interrupts you have to max PER, but I personally have zero problems with 10 PER on any PotD character. That's because I nearly always bring a priest (sometimes two) and a paladin who can give you plenty of stacking ACC via Inspiring Radiance, Devotions and Coordinated Attacks + Marking. Inspiring Radiance + Zealous Focus alone is like having +16 PER right at the beginning of the game (after tutorial). And if I still can't hit in the early game I just use a single one hander until it gets better. 

 

Maybe a reason why OBS decided to make it harder to stack ACC bonuses in Deadfire.

 

I was thinking hard whether i should go druid or priest. Part of the biggest problem is that i wanted a PT for Deadfire (the 3 returning characters) namely Eder, Pallegina & Aloth. As i obviously loved Chanter and Druid and i think Chanter, Druid, Priest and Wizard are almost necessary in all my PT, i'm left with little options. Keeping Durance and hence i have to ditch Hiravias and go Druid myself.

 

With 5 party characters in Deadfire, i'm not even sure if this is going to be worst. I'm currently going for the Thundercat build. I saw your Batshid build :p but i'm not going for a tanky druid. I was having this thought for Deadfire... Ranger/Druid.. that's exactly a very similar character concept as Lone Druid (DOTA). It's really fascinating that Deadfire introducing multi-classing and all these kinda builds made possible!

 

I can't wait to see lots and lots of very powerful builds from you soon <3

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