Running beta patch 73, I have noticed that the health of the chars in the party increases after an area transition.
For example Xoti's health goes from 67 to 77 after moving from Gorecci Street to Satahuzi.
After the npc suffers some damage, health (both max and current) goes back to the normal value (which btw is still off by a couple of points when looking at the calculations).
No idea if this issue is specific to the beta as I could not try on the "stable" release.
Attached a couple of save files:
Genserik (1723a3ae-5768-4edb-a56e-c3491eec1336) quicksave.savegame - Correct health value while in Gorecci Street
Genserik (Satahuzi) (1723a3ae-5768-4edb-a56e-c3491eec1336) (754806806).savegame - Incorrect health value after transitioning to Satahuzi
Question
morla
Hi all,
Running beta patch 73, I have noticed that the health of the chars in the party increases after an area transition.
For example Xoti's health goes from 67 to 77 after moving from Gorecci Street to Satahuzi.
After the npc suffers some damage, health (both max and current) goes back to the normal value (which btw is still off by a couple of points when looking at the calculations).
No idea if this issue is specific to the beta as I could not try on the "stable" release.
Attached a couple of save files:
Genserik (1723a3ae-5768-4edb-a56e-c3491eec1336) quicksave.savegame - Correct health value while in Gorecci Street
Genserik (Satahuzi) (1723a3ae-5768-4edb-a56e-c3491eec1336) (754806806).savegame - Incorrect health value after transitioning to Satahuzi
saves.zip
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