Zanmato Posted May 11, 2018 Posted May 11, 2018 As a fighter devoted if a choose the first passive to get a second weapon proficieny, will it work or i just get the subclass bonus for the one i choose when creating the char?
Boeroer Posted May 11, 2018 Posted May 11, 2018 What passive are you talking about? Deadfire Community Patch: Nexus Mods
HiddenWings Posted May 11, 2018 Posted May 11, 2018 (edited) That passive gives you a third weapon set (an option to switch to in combat) but not another proficiency. You're stuck with whatever you picked at creation and your fists. Edited May 11, 2018 by HiddenWings
Zanmato Posted May 11, 2018 Author Posted May 11, 2018 I see. I guess i misunderstood the description. Ty for the response.
feliznav Posted May 12, 2018 Posted May 12, 2018 Don’t worry man I too thought that ability let you choose another weapon to be proficient in. Now I am stuck with a devoted, I am just doing a live and learn pass for my first play through and then do a serious pass when they have finished nerfing everything for post release balance.
Nuxxy Posted May 18, 2018 Posted May 18, 2018 Is there a console command to add a second weapon proficiency to a Devoted Fighter?
Vossius Posted May 18, 2018 Posted May 18, 2018 Is there a console command to add a second weapon proficiency to a Devoted Fighter? Yup. Type "iroll20s" to activate the console, then AddAbility Player_CharacterName WeaponProficiency_WeaponName. Use the tab function if it tells you the ability name is bogus to auto-complete. 1
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