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This is mostly a theoretical question, since I'm not going to start a new playthrough before Deadfire comes out, but... I've wondered how viable a fighter with a single one-handed sword would be. Or rather, how strong - since on Normal difficulty, just about anything will work fine enough.

 

As I see it, swords aren't very optimal for this style, because there aren't any with powers that trigger on a critical hit. I once had Maneha one-hand We Toki and it was a fine knockdown-inflicting machine. A fighter has no carnage, but more accuracy and Disciplined Barrage, so a single-handed weapon that stuns or knocks down on crit might work. But there's no swords that do it.

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I'd say it's one of the worst weapon options for several reasons:

 

  • Knockdown is a Full Attack
  • The initial hit roll of Knockdown (and any other x on hit/crit effect) gets +12 ACC and hit-to-crit conversion from one weapon (style), but the fortitude roll that determines if the target goes down does not(!)
  • Charge ends in a Full Attack but the AoE damage isn't connected to your weapon - so no ACC bonus
  • Same with Into the Fray and Clearout
  • Disciplined Barrage already gives you plenty of ACC
  • Sword is one of the worst weapon type when it comes to unique ones - they come either superlate, are just meh or only circumstancially useful.

But of course it would be viable. 

Deadfire Community Patch: Nexus Mods

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Same basically. Lots of Full Attacks that would be better with a dual wielding setup. Backstabs would be better with a two hander/gun.

 

The only setups where I see a benefit is the early game, an overbearing/stunning weapon or a chanter with Dragon Thrashed (because for weird reason offensive chants get the +12 from one handed usage).

Deadfire Community Patch: Nexus Mods

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Yeah, I got a lot of mileage out of Maneha with an Overbearing axe. I always felt like the full attacks' favoring of dual-wielding was excessive, but what can you do. Props to Pillars for remembering the one-handed style, but I guess it's still niche. Maybe I'll try it in Deadfire just to see what happens.

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