kmbogd Posted April 21, 2018 Posted April 21, 2018 Not sure if bugged or intended, either way IMO this feature should be modified. For details please look here: https://forums.obsidian.net/topic/96942-blunted-criticals-is-weird/ 5
0 Dr. Hieronymous Alloy Posted April 23, 2018 Posted April 23, 2018 (edited) Just so the problem is stated clearly in the bug forum thread: Core issue is that, due to the way the damage formula calculates out, weapons with the "blunted criticals" trait (i.e., guns and the arbalest) can do significantly less damage on a critical hit than they do on a normal hit. Edited April 23, 2018 by Dr. Hieronymous Alloy
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kmbogd
Not sure if bugged or intended, either way IMO this feature should be modified. For details please look here: https://forums.obsidian.net/topic/96942-blunted-criticals-is-weird/
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