January 11, 20188 yr After a bit of testing it seems that disengagement attacks are no longer being triggered when Terrified enemies break engagement to run away. It was said to be working before, but now I'm pretty sure it isn't. If an intentional change, I really dislike it.... Edited January 11, 20188 yr by SaruNi
January 11, 20188 yr After a bit of testing it seems that disengagement attacks are no longer being triggered when Terrified enemies break engagement to run away. It was said to be working before, but now I'm pretty sure it isn't. If an intentional change, I really dislike it.... 1.When your character moves, your character lose all engagement. 2.AI will choose to chase terrified enemy, not stand still and do disengagement attack. Combine these two reason is why disengagement attack not work on terrified enemy.
January 11, 20188 yr Author Thought I turned the AI off... but did set them to attack. Maybe if it's possible to maintain engagement without attacking?.... Edited January 11, 20188 yr by SaruNi
January 11, 20188 yr Thought I turned the AI off... but did set them to attack. Maybe if it's possible to maintain engagement without attacking?.... Even u turn AI off, if your character is already targeting one enemy, he will still chase the enemy. Best way is use the large shield modal which disable movement, or not attack at all Edited January 11, 20188 yr by dunehunter
January 11, 20188 yr Author After a little more testing: Ordinarily, casting a spell doesn't end engagement. But casting Ryngrim's Repulsive Visage and causing Terrified immediately ends engagement, even if the enemy doesn't run away. Bleh. Edited January 11, 20188 yr by SaruNi
January 11, 20188 yr After a little more testing: Ordinarily, casting a spell doesn't end engagement. But casting Ryngrim's Repulsive Visage and causing Terrified immediately ends engagement, even if the enemy doesn't run away. Bleh. That is weird, I remember u didn’t lose engagement in last patch, why they change this??
January 12, 20188 yr Maybe because Unbroken/Wizard was too powerful. That combo was quite cheesy. Deadfire Community Patch: Nexus Mods