Madscientist Posted January 11, 2018 Posted January 11, 2018 https://imgur.com/a/M7Uzc I am in the ruin that has been added in the last update. There is some kind of dust or smoke moving over the ground. At the bottom of the screen, the dust ends at the wall (as it should be) but it becomes visible again after a while. Maybe the dust layer is bigger than the map?
0 AndreaColombo Posted January 11, 2018 Posted January 11, 2018 https://forums.obsidian.net/topic/95450-graphical-glitches—temple-ruins-and-poko-kohara/#entry1967000 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Question
Madscientist
https://imgur.com/a/M7Uzc
I am in the ruin that has been added in the last update.
There is some kind of dust or smoke moving over the ground.
At the bottom of the screen, the dust ends at the wall (as it should be) but it becomes visible again after a while.
Maybe the dust layer is bigger than the map?
1 answer to this question
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