January 5, 20188 yr https://imgur.com/a/lcGhe Every time I leave the temple, after a few seconds this Mataru Warrior has a graphic effect where red flames erupt from him. There is no message in the combat log. I have no idea what this is supposed to be. Maybe it is a remain of the bug in the earlier version, where all warriors activated their stance every time you enter the area. Edit: When I activate the stances from the mercenary fighter it looks different. I guess it is another effect. Edited January 5, 20188 yr by Madscientist
January 6, 20188 yr Author https://imgur.com/a/LMpxT There is a similar effect with the corpse in the water. Every time I come to town with the ship, there is a graphic effect on the corpse in the water. What you see in the image is the end of the effect. It is more intensive earlier, but I could not press pause faster for the screenshot. This is the corpse of the one who stole the fruit and was hiding it on the beach, not the corpse of the imprisoned man near the guard.
January 12, 20188 yr Hey Madscientist! Thanks for the posts! I have the corpse logged, but is there a save you can provide with the vfx on the Mataru issue? I've done it close to ten times to no success. Any light you can provide will be greatly appreciated! Thanks! -Caleb I like big bugs and I cannot lie...
January 12, 20188 yr Author I have finished the main quest, so there is nobody standing close to the shrine. Maybe this file helps: https://www.dropbox.com/s/hvbwi3ziqkfvpnp/Monk%20%28Tikawara%29%20%28710ac092-e4e0-4cfd-bcd9-b73101f4483a%29%20quicksave.savegame?dl=0 When I click on the ship and on the world map I click on the town, I see a graphic effect on the body in the water.
February 4, 20188 yr Author The bug is still present in beta version 3. Now I have a save with the person near the shrine. https://www.dropbox.com/s/t88548e2myyrblp/AAA%20%28b322c4bf-2c32-4bdf-87f9-7489968552df%29%20quicksave.savegame?dl=0 Just enter the shrine. And when you get outside the warrior will have a light effect after a few seconds.