November 23, 20178 yr Dance of Death does not state that it maxes out at +12 accuracy, which it does. While we're at it, in the character sheet, under Active Effects, DoD says : [TEMP]None 0, +12 Accuracy per 3.0 sec, +1 Wounds per 3.0 sec. Aside from the TEMP thingy, mousing over the first "3.0" sec for the accuracy correctly reveals a tooltip which says "Total amount: 12".
November 23, 20178 yr Btw, carnage damage didn't end dance of death, tho on its document it says ANY damage will end the dance.
November 24, 20178 yr Author Btw, carnage damage didn't end dance of death, tho on its document it says ANY damage will end the dance. sshhhhh !!! fck's wrong with you ! DoD's already hard enough to keep up and running, don't give them pointers !
November 24, 20178 yr While we’re at it, it would be useful if the description for the ability’s upgrade specified how Mach damage can be taken before the bonuses are gone. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus