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Beta Build: The Shadowdancer Duelist (Rogue/Shattered Pillar)


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3 replies to this topic

#1
dunehunter

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Class: Rogue/Monk
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Subclass: Any/Shattered Pillar

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Race: Death Godlike
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Background: Old Vailia - Artist

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Attributes

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MIG: 18
CON: 6
DEX: 19 - fast action speed help us chaining Blade turning
PER: 10 - don't need high perception since we can get really high accuracy from single weapon and dance of death
INT: 19 + 1
RES: 5 - We don't need defense because Blade turning will make us dodge any melee damage

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Proficiency

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Rapier

Any weapon else

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Talents - Rogue

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Crippling Strike

Defensive Roll

Dirty Fighting

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Talents - Monk

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Lesser Wounds

Modification of Soul

Dance of Death +

Blade Turning +

Swift Furry

Soul Mirror
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Comment:

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As the name of the build, this is a riposte specialist in dueling any melee enemies.

 

Core concept of the build is to chain Blade Turning to keep us immune from melee attacks. While gaining wounds from Dance of Death.

 

High DEX/INT help us to chain Blade Turning without problem. Synergy nicely with Dance of Death to get us infinite wounds. While provides us nice accuracy bonus, makes us critical a lot with Swift Furry.

 

For rogue subclass, pick Street Fighter if you want to focus more on one to many fights, and pick tricker and raise Resolve if you want to make this work against Ranged enemies. 

 

Or pick devoted instead of rogue for more penetration and discipline.


Edited by dunehunter, 22 November 2017 - 05:20 PM.


#2
Boeroer

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Nice synergy between Blade Turning and Riposte.

 

But I'm asking myself: is Blade Turning considered a miss so that it can trigger Riposte? And since I didn't try it out yet: does it redirect the attacks to an ally or enemy or both?


Edited by Boeroer, 23 November 2017 - 05:36 AM.


#3
KDubya

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What happens when a ranged attack hits you and drops your dance of death? Or any spell that causes damage as a 6 Con is going to get one shotted?

 

Not dogging the concept, just curious about some of the specifics.



#4
dunehunter

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What happens when a ranged attack hits you and drops your dance of death? Or any spell that causes damage as a 6 Con is going to get one shotted?

 

Not dogging the concept, just curious about some of the specifics.

 

Yeah this is not a Min-Max build, just a pretty fun build on dueling :) Any ranged attack will of course abort the dance of death sadly :(

 

But it is really powerful against any melee enemies, and no matter how many enemies u engage, they cannot hurt you, while at the same time u can have lowest defense or naked, it doesn't matter, which is funny.


Edited by dunehunter, 23 November 2017 - 08:15 AM.





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