* When running on wide screen resolution (e.g.5760 x 1080 or 5820 x 1080) the shadows below the characters are rendered far away from where they are standing
* The bezel correction in a virtual resolution like 5820 x 1080 (40 pixel for bezel correction) is ignored. It renders the same as in 5760 x 1080
* UI Layout support for wide screen could be a little better (like movable frames, perhaps?)
Question
firkraag79
Description:
* When running on wide screen resolution (e.g.5760 x 1080 or 5820 x 1080) the shadows below the characters are rendered far away from where they are standing
* The bezel correction in a virtual resolution like 5820 x 1080 (40 pixel for bezel correction) is ignored. It renders the same as in 5760 x 1080
* UI Layout support for wide screen could be a little better (like movable frames, perhaps?)
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