I'll detail this as much as I can, because I thought this was fixed but it cropped up again.
6-2 Legendary, Alert Guards and Driving Rain wildcards.
Kyra starts in Temple, Seelah in Heptaric Locus, Seoni in Garrison, Merisiel in City Gate.
Seoni finds Warden early, defeats Warden, closes location--G attacks Meri, Meri makes Acrobatics check (I think?). 2 damage, 1 protected by Ring, 1 discarded card.
Seoni next finds Warden at Town Square, defeats Warden, closes location--G attacks Kyra, Kyra fails Dex check, G rolls for 2 damage, protected by Steel Ibis Lamellar.
Seelah finds Warden at Heptaric Locus, but fails Combat check, so no attempt to close.
Kyra finds Warden at Temple, defeats Warden, closes location--G attacks Meri. NOW comes the bug: Meri doesn't have to roll: 2 damage automatically, and City Gate is emptied of cards. There were 5 cards in there, the top of which was a Warden (I know this because Meri had just used Revelation Quill.)
Question
Bullwinkle
I'll detail this as much as I can, because I thought this was fixed but it cropped up again.
6-2 Legendary, Alert Guards and Driving Rain wildcards.
Kyra starts in Temple, Seelah in Heptaric Locus, Seoni in Garrison, Merisiel in City Gate.
Seoni finds Warden early, defeats Warden, closes location--G attacks Meri, Meri makes Acrobatics check (I think?). 2 damage, 1 protected by Ring, 1 discarded card.
Seoni next finds Warden at Town Square, defeats Warden, closes location--G attacks Kyra, Kyra fails Dex check, G rolls for 2 damage, protected by Steel Ibis Lamellar.
Seelah finds Warden at Heptaric Locus, but fails Combat check, so no attempt to close.
Kyra finds Warden at Temple, defeats Warden, closes location--G attacks Meri. NOW comes the bug: Meri doesn't have to roll: 2 damage automatically, and City Gate is emptied of cards. There were 5 cards in there, the top of which was a Warden (I know this because Meri had just used Revelation Quill.)
1.2.8.1, iPad Air 2, iOS 10.3.3.
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