After some time of sitting on the bench, Ezren joined his friends on a legendary adventure in Attack on Sandpoint. Some of his powers are still miraculous:
When recharging a spell (Recharge power +3, Inteligence +4), the Spell collector bonus (+4) still applies, making the base bonus 2 (Arcane) + 4 + 3 + 4 = +13 instead of the +9.
Force specialization power (+2 to checks with Force traits) works well unless you cancel the spell played (Sign of Wrath, Force Bolt tested). Then, the check reverts to original state, but the +2 modifier remains. I don't know if it is a remaining Force trait (card error) or if it is a bug in Force specialization power itself. Fortunately, the bonus does not increase by casting and cancelling repeatedly. Other Specialization feats deserve looking into as well (my Ezren doesn't have them).
Question
Jenceslav
After some time of sitting on the bench, Ezren joined his friends on a legendary adventure in Attack on Sandpoint. Some of his powers are still miraculous:
When recharging a spell (Recharge power +3, Inteligence +4), the Spell collector bonus (+4) still applies, making the base bonus 2 (Arcane) + 4 + 3 + 4 = +13 instead of the +9.
Force specialization power (+2 to checks with Force traits) works well unless you cancel the spell played (Sign of Wrath, Force Bolt tested). Then, the check reverts to original state, but the +2 modifier remains. I don't know if it is a remaining Force trait (card error) or if it is a bug in Force specialization power itself. Fortunately, the bonus does not increase by casting and cancelling repeatedly. Other Specialization feats deserve looking into as well (my Ezren doesn't have them).
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