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Wizard Mastered Spells Not Working As Intended? (PS4)

wizard mastered spell custom slot ai behavior ps4

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#1
Kalter Stahl

Kalter Stahl

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PS4 user here, thank you so much for bringing Pillars of Eternity to console! :D

 

   I've been playing a wizard for awhile and just started getting mastered spells, they don't seem to be working correctly or if they are I would really like some added functionality. The first thing that disappointed me was that the AI behavior seems to completely ignore the fact that these per encounter abilities exist, now this might be as intended... but another check box for mastered spells being used would be great in the AI behavior window. it would really be awesome if Spellsword Aloth would use his per encounter Concelhaut's Parasitic Staff in combat automatically.

   But that was ok I figured I would just put my mastered spells in the combat radial menu's custom slots. But that doesn't work either, when i attempt to slot the mastered spell it just slots the normal spell version and tells you it isn't in the grimoire if you don't. So to use mastered spells you have to dig through the radial menu every fight. I would really like to know if this is something that could be addressed in a future update or if y'all aren't making changes like this anymore. Also anyone else? Opinions?



#2
Kalter Stahl

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Actually just now Aloth randomly stopped attacking with normal attacks and used the per encounter mastered Concelhaut's Parasitic Staff... after days of not... I don't know what caused it... seems fairly rare. Maybe Aloth is just being a jerk and making a fool of me >:c



#3
Nameruse

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Same here. Seems like it is caused by simply reloading/loading your save file.





Also tagged with one or more of these keywords: wizard, mastered, spell, custom slot, ai behavior, ps4

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