Here's the situation where this has cropped up a few times: character XXX encounters an incorporeal monster (ghost, spectre, etc.) that requires the magic trait in order to be defeated. XXX does not have a magic weapon or attack spell, but can bring the requisite damage via powers, blessings and such. In order to defeat the monster, XXX elicits help from a friend in the form of a spell, like Aid, Strength, Agility, or Guidance, all of which have the magic trait. The extra dice/damage from these spells are not needed, but the magic trait is critical.
You can probably see where this is going: required combat check result is achieved with ease, but monster is not banished as if were undefeated.
I have played the tabletop game for years and am certain that all traits of cards played by other characters to help with XXX's checks apply to that check. Of course, this cuts both ways...if a monster is immune to fire, a friend who has the Ally Poog can't use Poog's +3 with the fire trait power to provide help.
I haven't been able to check if all the permutations of this in PA are working as I would expect. I will certainly provide more detail if needed. I will also add to this thread when new variations on this seem not to work as I expect...that is, unless someone clarifies that this is WAI.
Is this a known problem, WAI, or is it happening to others?
Question
ericconcannon
Here's the situation where this has cropped up a few times: character XXX encounters an incorporeal monster (ghost, spectre, etc.) that requires the magic trait in order to be defeated. XXX does not have a magic weapon or attack spell, but can bring the requisite damage via powers, blessings and such. In order to defeat the monster, XXX elicits help from a friend in the form of a spell, like Aid, Strength, Agility, or Guidance, all of which have the magic trait. The extra dice/damage from these spells are not needed, but the magic trait is critical.
You can probably see where this is going: required combat check result is achieved with ease, but monster is not banished as if were undefeated.
I have played the tabletop game for years and am certain that all traits of cards played by other characters to help with XXX's checks apply to that check. Of course, this cuts both ways...if a monster is immune to fire, a friend who has the Ally Poog can't use Poog's +3 with the fire trait power to provide help.
I haven't been able to check if all the permutations of this in PA are working as I would expect. I will certainly provide more detail if needed. I will also add to this thread when new variations on this seem not to work as I expect...that is, unless someone clarifies that this is WAI.
Is this a known problem, WAI, or is it happening to others?
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now