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Android 6.0; LG G3 Smartphone; PFID#-81EB4067C5390099

Pass & Play: Not on; Story Mode: Playing same story mode since June or July of 2016

Party (in turn order): Harsk (Deeper Dungeons), Lem (Thassilonian Dungeon), Seoni (Prison), Valeros (Giant Lair), Merisiel (Shrine of Lamashtu), Kyra (Thassilonian Library)

Scenario: The Ancient Library; Normal Difficulty; Wild Card Power: None.

 

Situation: Merisiel encounters a Hill Giant and suffers 2 Combat Damage. She has the Snakeskin Tunic, which should be able to be revealed to reduce combat damage by 1. Then, she should be allowed to discard one more card to fulfill the damage requirement. Instead, she was prohibited from revealing the Tunic – it wasn’t even an option – and had to discard two cards. This may have something to do with the At This Location text (When you encounter a blessing, you are dealt 2 mental damage that may not be reduced.) It could be thinking that I took two damage and it cannot be reduced. 

Just to check it out... Did you use the tunic to increase your dexterity. if you did you can not use armor to reduce damage.

If you did not use it, then it sounds a bug... But I am quite sure that it is the previous.

 

https://boardgamegeek.com/thread/1145496/snakeskin-tunic

Edited by Hannibal_PJV

This has been brought up before, and is explicit in the rules of the board game (and, I believe, covered in the rulebook of the digital version too). If you have used an ability of a card for a given check, then you cannot use that card, or any other cards of its type (Unless stated otherwise; See Belt of Dexterity, etc) a second time during the same check. Since taking damage is a part of the same check as your combat roll; if you've used Snakeskin Tunic for a +1 Dexterity to combat you will not also be able to use it (or another armor) to prevent damage.

 

If you never used any armor ability to modify the check, and it still didn't let you reduce damage, then that is a bug.

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