January 7, 20179 yr So, some items let you add extra dice to your Perception / Survival / Whatever checks. Not to your Wisdom / Whatever checks, but to those skills specifically. And since rolls for untrained skills default to d4s, this makes those items near worthless. The Wayfinder +2 to perception checks are almost always worthless, because it forces you to use the untrained check. Sajan could roll a d8 for a Wisdom / Perception check... or he could use the Wayfinder and roll 1d4+2, which isn't exactly an upgrade. It can also happen with things like the Archer Ally. The +d4 to RANGED combat checks means that Lt. Lems d10 ranged attack die turns into 2d4, a complete downgrade.Is this the way it's supposed to work? Or should items that let you add a bonus to a certain skill roll allow you to use the stat die, such as Dex when you use a boon to add to ranged checks, and this is just a bug? Edited January 7, 20179 yr by Sines314
January 7, 20179 yr It's exactly how it's supposed to work. For best results, give those cards to or use those powers on characters who have those skills.
Create an account or sign in to comment