I played the game to the end once (on hard), currently i'm playing a PotD party with an Bleak walker on a future party of 6, but i'm planning a future PotD run (preferable Triple Crown Solo), and so i studied some Rogue builds.
Evaluating the rogue abilities and talents i would like to suggest something that was already done with the barbarian abilities.
As Barbarians have the Brute Force ability, that make the character target the lesser defense of an enemy bettwen Deflection and Fortitude, i would like to suggest the following ability for a Rogue:
Improved Evasion (or any name that comes to mind):
Prerequisite: Adept Evasion.
By the select of this skill, the rogue become so aware of his surroundings that he become capable of evade attacks instead of block (deflection) them.
When this character suffer an incomming melee or ranged attack, use his/her reflex or deflection attribute, whichever is higher, for defense rolls.
So, what you ppl out there think of it?
Obs: By this suggestion, the talent would be only avaliable on level 8+.
Obs2: Adept Evasion should suffer an penalty, if this talent is taken, otherwise rogue would become the ultimate defensive class.
Edited by kamuizin, 23 November 2016 - 01:39 PM.