The entire point of Local Heroes is that you get to try to close locations whenever you acquire and ally. But Distractions causes the character to end their turn immediately, losing the chance to close the location. Presumably the only way to win would be to empty all of the locations and then close them. This doesn't make the scenario a little more challenging - it makes it nearly impossible. I understand that Legendary is supposed to be difficult and randomness is part of the game, but this just feels broken.
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DaveBaum
The entire point of Local Heroes is that you get to try to close locations whenever you acquire and ally. But Distractions causes the character to end their turn immediately, losing the chance to close the location. Presumably the only way to win would be to empty all of the locations and then close them. This doesn't make the scenario a little more challenging - it makes it nearly impossible. I understand that Legendary is supposed to be difficult and randomness is part of the game, but this just feels broken.
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