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[3.03] Form of the Delemgan VFX doesn't wear off if used when Spiritshifted


Question

Posted

This is so minor I'm 99.9% sure it won't be fixed, but just in case.

 

REPRO STEPS:

 

Load a saved game with a Druid who's high-level enough to cast Form of the Delemgan.

Enter a fight.

Cast Form of the Delemgan.

Spiritshift.

Win the fight.

Observe that when the Druid is back to his normal form at the end of the fight, the VFX from Form of the Delemgan doesn't go away.

  • Like 1

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

3 answers to this question

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Posted

The VFX itself looks pretty cool indeed (if I'm not mistaken, it's the same VFX used for petrification; always loved how it looks like a pencil drawing); it just looks kinda odd when everyone's back to normal except my Druid. But yeah, way too minor to warrant spending resources on it at this stage :)

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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