I don't know if you experienced that too, but if I use the Wand of Enervation (normally from Seoni's deck) I lose extra added dices for the roll.
Evolution:
In image 1: Merisel turn, no weapon, but she uses her ability and discard the card to add 2 dices and +1
Then Seoni uses Wand and roll 8, correctly subtracted
In image 2: Merisel lose her extra dices, her ability is disabled and the used card is still over the discarded pile.
There is anyway a solution to avoid the issue, just using the Wand before to add any other extra dices. In case remove all the extra added dices from all the characters that are helping, then you can use the Wand and add all the extra dices you need again.
Question
RedPred
I don't know if you experienced that too, but if I use the Wand of Enervation (normally from Seoni's deck) I lose extra added dices for the roll.
Evolution:
In image 1: Merisel turn, no weapon, but she uses her ability and discard the card to add 2 dices and +1
Then Seoni uses Wand and roll 8, correctly subtracted
In image 2: Merisel lose her extra dices, her ability is disabled and the used card is still over the discarded pile.
There is anyway a solution to avoid the issue, just using the Wand before to add any other extra dices. In case remove all the extra added dices from all the characters that are helping, then you can use the Wand and add all the extra dices you need again.
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